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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2223141 times)

Piemanlives

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3705 on: April 22, 2014, 06:14:16 PM »

One of the unique pirate ships for Ironclads.

Spoiler


Skull Crusher. A flagship for Blood Skulls pirate faction. For all those who don`t see the skull on this ship - its on the prow of the ship. A huge bronze skull with large tusks and lasers comming from its eyes ;p

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HARLOCK!!!
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Okim

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3706 on: April 22, 2014, 09:13:00 PM »

One of the unique pirate ships for Ironclads.

Spoiler


Skull Crusher. A flagship for Blood Skulls pirate faction. For all those who don`t see the skull on this ship - its on the prow of the ship. A huge bronze skull with large tusks and lasers comming from its eyes ;p

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HARLOCK!!!

;)

Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3707 on: April 23, 2014, 10:21:30 AM »

Hiya guys, I'm kinda shy to post my stuff since I'm new to the community. So here it is, a small frigate! It's nearly the same size as the Tempest. Some friendly tips or critiques would be nice!
I used Windows XP MS Paint atm since Paint SAI don't really support transparency background and such.

Spoiler
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3708 on: April 23, 2014, 11:06:42 AM »

Always glad to see a new face :)

1.  I'd really suggest getting something like Paint.NET or GIMP to work with PNG properly, if you don't have Photoshop; GIMP's really nice, and it has most of the tools Photoshop does, but it'll take a little longer to learn :)

2.  The design's really neat; a couple of touches here and there, mainly to enhance the shading, and the lights really need a bit of color so that they're seen as lights, rather than high spots; here's an example:

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Tecrys

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3709 on: April 23, 2014, 11:08:29 AM »

Damnit Xeno!

I wanted to say exactly the same you Ninja!  :P
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theSONY

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3710 on: April 23, 2014, 11:24:05 AM »

Nice work Ryxsen1421
even thou its small it loooks agressive,ofcourse xeno point for pimping things out :P
but it something for the start... great start
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3711 on: April 23, 2014, 03:51:34 PM »

Another concept, trying to make the herzog more multi-purpose

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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3712 on: April 23, 2014, 04:31:47 PM »

I have to say i prefer the Herzog with more dakka rather than a launch bay. It looks good (albeit a bit too clean?) but gameplay wise the Valhall already does the job at resupplying fighters. TL definitely need to keep at least one dedicated capital sized battleship.

By the way, are those colored spots some kind of coat of arms?
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Nanao-kun

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3713 on: April 23, 2014, 04:33:46 PM »

I have to say i prefer the Herzog with more dakka rather than a launch bay. It looks good (albeit a bit too clean?) but gameplay wise the Valhall already does the job at resupplying fighters. TL definitely need to keep at least one dedicated capital sized battleship.

By the way, are those colored spots some kind of coat of arms?
Fighter and Bomber wings don't count as auxiliary dakka?
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3714 on: April 23, 2014, 07:03:15 PM »

By the way, are those colored spots some kind of coat of arms?

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Mystic, runes laddie!
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Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3715 on: April 24, 2014, 12:55:04 AM »

Always glad to see a new face :)

1.  I'd really suggest getting something like Paint.NET or GIMP to work with PNG properly, if you don't have Photoshop; GIMP's really nice, and it has most of the tools Photoshop does, but it'll take a little longer to learn :)

2.  The design's really neat; a couple of touches here and there, mainly to enhance the shading, and the lights really need a bit of color so that they're seen as lights, rather than high spots; here's an example:



There you go. How was it now? I din't add that red and green light thingy yet because I'm going to the internet cafe to download those two programs.



So, uhhh.. I'm currently working on commander portraits and a bunch of wings too!
Spoiler


Interceptor


Anti-ship


Assault bomber ( pretty much works like Piranha )


Heavy Fighter

[close]


« Last Edit: April 24, 2014, 01:02:44 AM by Ryxsen1421 »
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Uomoz

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3716 on: April 24, 2014, 01:03:05 AM »

Ohboy, this guy is really really good!
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Debido

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3717 on: April 24, 2014, 02:53:44 AM »

@Ryxsen1421: Nice work! All those ships are good quality. I especially like the work you've done on the portraits too.
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Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3718 on: April 24, 2014, 03:07:55 AM »

@Ryxsen1421: Nice work! All those ships are good quality. I especially like the work you've done on the portraits too.

Thanks! I knew my commander portraits will be useful someday. :P
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Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3719 on: April 24, 2014, 05:56:10 AM »

Nakiha class Destroyer... or was it Frigate? It's still nearly the same size as the previous ship.

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« Last Edit: April 24, 2014, 05:58:54 AM by Ryxsen1421 »
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