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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2347495 times)

Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3510 on: April 01, 2014, 06:24:09 AM »

New TuP frigates:
Spoiler

Striker and the Striker Mk2


Sentinel and the Sentinel Mk2
[close]
« Last Edit: April 01, 2014, 06:29:19 AM by Erick Doe »
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Cycerin

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3511 on: April 01, 2014, 06:45:36 AM »

That's really cool. What specs?
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3512 on: April 01, 2014, 06:56:49 AM »

That's really cool. What specs?

The Mk2's? Overall slight upgrades over the originals. More flux, hull & armour, speed, cargo space, etc.

But also slightly more costly to purchase, deploy and maintain.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3513 on: April 01, 2014, 09:43:31 AM »

So, I've created a new battleship for TuP. I personally think it is the best ship I've made to date. In fact, I think its the best looking sprite ever to have hit these forums.



It is perfectly balanced at 50,000 hull and 5000 armour. Just slightly tougher than an Onslaught. It also has 20 flight decks and only needs 15 crew to operate. To counter its rather large size, which makes it an easy target, I decided to give it 250 speed and 10 burn speed. In other words, it is perfectly vanilla balanced.

[edit]
April Fools!
« Last Edit: April 02, 2014, 01:17:06 AM by Erick Doe »
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3514 on: April 01, 2014, 09:47:59 AM »

100% legit balanced.
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Tecrys

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3515 on: April 01, 2014, 09:48:54 AM »

You are completely talking out of your ... wait ... Ahhh, it is that day today, right.

Yes, you are right it is perfectly balanced for vanilla. xD
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3516 on: April 01, 2014, 09:49:03 AM »

100% legit balanced.

Agreed. Took me some effort to get it properly balanced with Vanilla. I think I'll call it the Loof Lirpa.
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3517 on: April 01, 2014, 09:55:00 AM »

This one, is so incredibly balanced, even Vanilla itself is overpowered in compare! ::)

(ctrl + scroll to see more)

Spoiler
[close]
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Tecrys

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3518 on: April 01, 2014, 10:20:11 AM »

100% legit balanced.

Agreed. Took me some effort to get it properly balanced with Vanilla. I think I'll call it the Loof Lirpa.

Tbh I do like the sprite, it could be some kind of pirate fortress or a "civilian" evacuation vessel built to save a whole colony from being glassed and repurposed to being their last save haven.

Alex said for the next update individual station sprites would be doable, Maybe you could use it then for the scrappers faction or something like that.
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Uomoz

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3519 on: April 01, 2014, 10:42:07 AM »

VANILLA BALANCED???? OK THAT'S IT I'M TAKING DOWN UOMOZ SECTOR LINK FOR GOOD THIS TIME.


BYE BYE FRACTAL SOFWORKS
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3520 on: April 01, 2014, 12:24:02 PM »

@Erick Doe:  That looks like a perfect fit for Vacuum, lol.  I can give it engines that spew rainbows and make a drone system that spews guided nyancats :)

@ValkerieL:  Needs colors; plain gray is so 1977.  I demand stripes!
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Please check out my SS projects :)
Xeno's Mod Pack

Tecrys

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3521 on: April 01, 2014, 12:33:31 PM »

@Erick Doe:  That looks like a perfect fit for Vacuum, lol.  I can give it engines that spew rainbows and make a drone system that spews guided nyancats :)

I want that! I want it more then anything else in this world!

Whom do I need to kill to make it happen?
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3522 on: April 01, 2014, 12:57:24 PM »

You guys obviously don't know a thing about balance.

Spoiler
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3523 on: April 01, 2014, 12:59:48 PM »

Ah man i feel sorry for that, it must be so balanced that its underpowered. :-\
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Ember

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3524 on: April 01, 2014, 04:10:40 PM »

Spoiler
[close]

some smalls for my mod

Kinetic, Flak, Explsoive
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