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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2377053 times)

Nanao-kun

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3480 on: March 23, 2014, 10:45:00 PM »

That's pretty cool.
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3481 on: March 23, 2014, 11:43:06 PM »

Yeeeh! spaceship asteroids! we don't have anywhere enough of those! ;D
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3482 on: March 24, 2014, 03:05:33 AM »

@Helmut
Nice! But the really big asteroid looks a little flat. Maybe add some heavier shading to make certain parts bolbous and stick out. Some deeper and darker craters could also break up the flat surface of that asteroid.
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3483 on: March 24, 2014, 08:16:16 AM »

Some deeper and darker craters could also break up the flat surface of that asteroid.

Ah good idea! I had indeed some trouble with the flatness of the capital ship, adding some craters should help, also increased the shading on some parts (just edited the original post).

Also, with only ten ships this faction currently seems a bit limited, i'll probably try to make two or three more ships for them. No logistics vessels as in my mind every of their ships fill this role in some way.
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Wyvern

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3484 on: March 24, 2014, 10:14:52 AM »

Also, the asteroid ship in the lower right has two of the same crater (front and rear asteroids, rear-left sides) which sticks out quite a bit once you notice it.
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Wyvern is 100% correct about the math.

Okim

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3485 on: March 24, 2014, 10:21:51 AM »

Played a bit with your largest asteroship.

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Note - that`s a quick stetch without some revisions, so it might not look good at all. Its just to show how some extra shadows can make your ships look less like flat ships with some sand on them and more like 3D rocks with some stuff.

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theSONY

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3486 on: March 24, 2014, 02:19:51 PM »

i was Sooo bored
+ it's a quickie so nothing fancy or finished 
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-the ABOMINATION - in progress

Pelly

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3487 on: March 25, 2014, 02:41:48 AM »

First thing I have done in months, and only a work in progress (probably gonna redo the centre, the most forward armour section and change the antenna slightly), I have seen some really nice sprites in the past few months/weeks but as I am in lurk mode never commented on them :P I really like the rockjunktm ships (my term).

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(Imgur decided to make my transparent background black.....)
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3488 on: March 26, 2014, 03:32:58 PM »

Experimenting with colors and parts. ::)

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Uomoz

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3489 on: March 26, 2014, 03:42:40 PM »

Experimenting with colors and parts. ::)

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Tbh, that's something I'd buy in a station. If only your ships didn't keep growing xD...
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3490 on: March 28, 2014, 03:04:00 PM »

Also made a Shadowyards version of it. (or tried to)

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Anyway, a bunch of new/reworked fighters and a drone., they are tiny this time!

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« Last Edit: March 28, 2014, 03:06:27 PM by ValkyriaL »
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Xalendi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3491 on: March 28, 2014, 03:12:21 PM »

Came up with a new colour scheme and art style for my ships:

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Dark.Revenant

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3492 on: March 28, 2014, 07:57:18 PM »

Posting some more HELMUT sprites that I reshaded.

Vanguard-class Destroyer
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Archer-class Destroyer
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Zenith-class Heavy Cruiser
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Tecrys

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3493 on: March 29, 2014, 04:18:57 AM »

Hmm, those ones are sweet!
I guess that's mostly out of personal preference, I love me my broad "gunship" designs.
Only thing I could criticise is the similarity of the bridge sections for the first and middle one, just a simple recolour of the windows would be enough to set them more apart imo.

@ Xalendi: That looks a lot like Exigency in that colour scheme.

@ ValikiriaL: Although you used the same colours as shadowyards it is missing the stripes and thus it doesn't really lokk like one of their ships but nice nonetheless.
That middle fighter doesn't really fit Valkyrians imo. Could be a space F22 Raptor. The right one could fit nicely with ICE.
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Symbiotic Void Creatures 0.5.0-alpha for 0.97a is out
https://fractalsoftworks.com/forum/index.php?topic=28010.0

HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3494 on: March 30, 2014, 03:32:25 PM »

The two bridges have a pretty different shape to me, sure the lightning color is the same but i'm not sure Starsector vanilla ships have other "windows" light than this? And given it's for Starsector +, i tried to avoid getting too fancy...

Xalendi, i really have a soft spot for that brightly colored frigate.

Anyway, i was getting tired of rocks, so i made something else instead.

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Dominus Battlecruiser:

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