@Davidoff
New TT-subfaction-stuff. me likey
The fleet has a really strong design concept imo. Except the three ships on the bottom left
But i get what you tried i guess deviding them in a "pusher" and "puller" category. Overall a nice idea and
you totally sold the Pusher to me, the puller not so much (or not at all)
For the mod itself a modular system would be kind of awesome where you buy the Cargotug and buy additional cargounits.
Overall 7 ships: the tugger, the fighter wing, the tempest, and 4 different cargounits would be plenty enough.
i would keep the carrier bay as depicted on the original tugger to bind the concept of possible fighter escorts more strongly together.
The "thing" on the upper right corner is still a big ? to me
What is it?
@Erick
I dig your Zorg overhaul.
If asked i would suggest using not as much noise regarding the lighting. Right now it's a bit hard to read and the ships could benefit from more depth and a more coherent shading.
Did a slightly and a more advanced alteration of the two portraits i did a couple of days ago: