Hi guys,
Working on another old 'Domain of Man' relic ship. There is a lot of work left, still have to do texturing, lights, paint, windows, damage, dirt, microdetailing etc. but here is a look at the base model:
I was thinking about ship design and decided to take inspiration from main battle tanks, where the sloped angles of the armour helps deflect incoming kinetic projectiles. I also wanted the armour to be a thick visible layer distinct from the hull and for it to use multiple layers of tiles for better projectile energy dispersion similar to dragonscale armour so that if one.
The rear has large engine exhausts that are protected from the side by an angular hull design as well, I was considering adding a protective grill at the back that still allows exhaust out but denies incoming projectiles, but it would make it a bit OP if missiles couldn't cause a flame out.
The circles seen on the hull are indicative of weapon mount positioning, the largest circle on top is a large weapon mount, likely to be a large ammunition based weapon. So the final image size pixel for pixel will be more like this.