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Starsector 0.98a is out! (03/27/25)

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Author Topic: The Typo Thread  (Read 314182 times)

Enormous Gray Ring

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Re: The Typo Thread
« Reply #1140 on: April 27, 2025, 08:58:23 PM »

In the codex entries for both Integrated Targeting Unit and Dedicated Targeting Core, "Can not" should be "Cannot." See attached screenshots, hope this helps.
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David

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Re: The Typo Thread
« Reply #1141 on: April 28, 2025, 07:07:12 AM »

Thank you, all of the above are fixed in-dev!
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Wispborne

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Re: The Typo Thread
« Reply #1142 on: May 03, 2025, 08:03:46 PM »

After finishing Pilgrim's Path:

"She makes little effort to look toward [the] comms feed."

Sorry if this was already submitted!
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Tranquility

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Re: The Typo Thread
« Reply #1143 on: May 03, 2025, 09:14:49 PM »

There's an extra space in the "Recent events" section of the Luddic Path Cell intel description when a "reduce stability" event fails ("...civilian targets  were averted..."; line 527 in LuddicPathCellsIntel.java).

Mortrag

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Re: The Typo Thread
« Reply #1144 on: May 04, 2025, 03:33:05 AM »

I'm no native english speaker, but the "the general Beaudry" seems off. Shouldn't it be "General Beaudry", with a big G and no "the"?. Or "Beadry, the general" seems also fine.

https://i.ibb.co/fYpNT12c/Starsector-Typo-1.png

Edit: Edited the link.
« Last Edit: May 07, 2025, 02:03:40 PM by Mortrag »
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David

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Re: The Typo Thread
« Reply #1145 on: May 05, 2025, 06:50:19 AM »

All of the above is fixed in-dev, thank you for the reports!
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Plumbino

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Re: The Typo Thread
« Reply #1146 on: May 10, 2025, 05:29:59 AM »

Hi there, not strictly a typo but there's repeating text in the False Idols quest.

Ulmus Pond Pather dialogs duplicated between the meeting and the post-nanoforge Jeff dialog. Unsure if intended, but jarring and noticeable mid-playthrough.

Hope this finds y'all well :)
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Jarmen4u

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Re: The Typo Thread
« Reply #1147 on: May 10, 2025, 07:50:56 PM »

In the False Idols quest, one of Jeff's dialogs has a typo as shown below:

One of the statements reads, "My impression was that her ambitions in the Church have not been satisfied for many years, be that fair or no. She was not humble upon or meeting."
should read "upon our meeting."
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David

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Re: The Typo Thread
« Reply #1148 on: May 12, 2025, 10:54:07 AM »

Ulmus Pond Pather dialogs duplicated between the meeting and the post-nanoforge Jeff dialog. Unsure if intended, but jarring and noticeable mid-playthrough.

-- OK, found it, and it's all coming back to me now.

Hmm. Bornanew brings up Ulmus Pond again in an "As you know..." way to re-emphasize the character because we just did a whole infodump about nanoforges and finding Pond is the next step. It's a bit of hand-holding in case people aren't paying a ton of attention.

Now, is it too jarring/repetitive ? That's an interesting question. I'll make a note and think about it.

In the False Idols quest, one of Jeff's dialogs has a typo as shown below:

One of the statements reads, "My impression was that her ambitions in the Church have not been satisfied for many years, be that fair or no. She was not humble upon or meeting."
should read "upon our meeting."

Fixed already in-dev! (And maybe make sure that you're on RC8 if you're not sure? I forget if this was fixed after RC8 or before, tbh.)

Nonetheless, thank you for the reports, we do appreciate everyone's attention to detail :)
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hermes

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Re: The Typo Thread
« Reply #1149 on: May 19, 2025, 08:57:53 PM »

Initial conversation with Cornelius Elek:
"This project is funded by an excellent patron of the sciences for whom I vouch for quite entirely." 'For' is used twice and strikes me as redundant. I'd consider either striking the initial "for" (... patron of the sciences whom I vouch for quite entirely.) or modifying the sentence a bit (... patron of the sciences whose deep pockets I can vouch for quite entirely.)

Then after choosing the dialog option: "That's absurdly, even insultingly low." His response appears tailored for a slightly different dialog option:
"It does?" Elek is taken aback ...
Obviously changing it for instance to "It is?" would work.
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David

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Re: The Typo Thread
« Reply #1150 on: May 20, 2025, 07:25:26 AM »

Thank you for the report, I've cleaned up some words.
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Calicone

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Re: The Typo Thread
« Reply #1151 on: May 22, 2025, 12:50:47 PM »

Pretty sure "shield bubble" is supposed to be "drive bubble" in the abyssal light interactions.

Quote
Your sensors officer's voice is strained. "Picking up - from the light - they came from out of nowhere!" Navigation interrupts, "$ShipOrFleet drive bubble in the red, instability increasing... holding... alert to multiple penetrations. N-space fissures detected inside the volume.

After ordering a sensor sweep:

Quote
"Aye $playerSirOrMadam! Executing." Sensors barks, then deftly executes a series of overrides.
Your $shipOrFleet status is up on the central display - shield bubble an unsteady amber, incursions of N-space fissures marked in garish red. A blink of white as active sensors trigger and-

-pressure on the drive bubble spikes, an amber flash, a cacophony of alarms...

Or are these two distinct components?
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David

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Re: The Typo Thread
« Reply #1152 on: May 22, 2025, 01:46:29 PM »

Yup, should be drive bubble. Fixed in-dev!
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Tranquility

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Re: The Typo Thread
« Reply #1153 on: May 23, 2025, 03:09:15 PM »

Found a couple of typos, I think:

* Ballistic Mastery skill description (ballistic_mastery in skill_data.csv): Quote has "Wha've" instead of "What've".
  - Also, its description for the Ballistic Rangefinder says "in ballisic slots" instead of "in ballistic slots" (ballistic_rangefinder's short field in hull_mods.csv).
* Heavy Escort in-combat order description (full_escort in descriptions.csv): extra space between "lighter craft" and "to escort" ("lighter craft  to escort")
* Control in-combat order description (control in descriptions.csv): extra space between "assignment changes" and "to 'Capture'" ("assignment changes  to 'Capture'.")

Strato

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Re: The Typo Thread
« Reply #1154 on: May 24, 2025, 01:53:36 PM »

Ultimately not very important, given it's just a comment in the game's code, but:
Spoiler
From line 218 of /data/campaign/rules.csv,
Code
# take Vambrace sample to Tanaika 
# and/or give her a Oneslaught sample?
From what I can tell, "Tanaika" should be spelled "Tanaica".
And, of course, "a Oneslaught" should be "an Onslaught".
[close]

I'd like to know if you consider typos which the player won't ever see to be worth reporting?
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