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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: The Typo Thread  (Read 298429 times)

Strato

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Re: The Typo Thread
« Reply #1005 on: January 01, 2025, 08:51:31 PM »

During "The Usurpers" questline:

"interest as arisen" --> "interest has arisen"
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David

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Re: The Typo Thread
« Reply #1006 on: January 06, 2025, 05:53:26 AM »

Thank you for the reports, all of the above are fixed in-dev!
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Scrinarus

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Re: The Typo Thread
« Reply #1007 on: January 22, 2025, 12:35:11 PM »

Noticed a slight inconsistency in the Galatia Academy questline regarding the use of quotes for the player's chosen dialogue. Line 2794 of rules.csv.

When asking between the Kallichore Archive and Scylla, quotes are not used:
Quote
bairdIntro_archive:How can I get the Kallichore Archive from the Hegemony?
bairdIntro_scylla:Do you have any leads on this Scylla Coureuse?

While just two lines later, the player's dialogue does use quotes, as does the rest of spoken dialogue by the player in Galatia:
Quote
bairdIntro_archive2b:"Rayan Arroyo. Got it."
bairdIntro_archive2a:"You want me to blackmail a Tri-Tachyon executive?"
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David

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Re: The Typo Thread
« Reply #1008 on: January 22, 2025, 05:06:46 PM »

Nice catch. Would you believe these are among the very first rules I implemented for any mission?

(There's also some Interesting use of quotes in the tutorial dialogs that I cleaned up the other day.)
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Aabry

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Re: The Typo Thread
« Reply #1009 on: January 24, 2025, 10:42:02 AM »

The name for a pirate shrike when buying it is "Shrike (P) (D) (Light DD)". Not sure how it is in other uses of the name.
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Rudragun

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Re: The Typo Thread
« Reply #1010 on: February 02, 2025, 02:07:44 PM »

There seems to be a missing predicate in line 4625 of rules.csv:
Quote
The package will ping us with an encrypted hypercomms pulse once it's, and that'll release your funds.
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Strato

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Re: The Typo Thread
« Reply #1011 on: February 04, 2025, 02:47:25 PM »

During the battle to obtain the PK, I noticed the XIV Battlegroup being referred to as the XIV "Battleground"
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David

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Re: The Typo Thread
« Reply #1012 on: February 05, 2025, 07:46:48 AM »

Everything above is fixed in-dev, thank you!

The name for a pirate shrike when buying it is "Shrike (P) (D) (Light DD)". Not sure how it is in other uses of the name.

I'm not seeing "Light DD" anywhere in the core game files. Could this be a mod? I'll keep an eye out for it.
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Strato

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Re: The Typo Thread
« Reply #1013 on: February 09, 2025, 06:59:27 PM »

It's my understanding that "musn't" is an archaic form of "mustn't". I doubt its' use is intentional in this case.
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David

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Re: The Typo Thread
« Reply #1014 on: February 10, 2025, 06:23:12 AM »

It's my understanding that "musn't" is an archaic form of "mustn't". I doubt its' use is intentional in this case.

This is a neat one! I was thinking of how the word would be said, without pronouncing 't', but it looks like you're technically correct here ("the most important kinda of correct"), so I'll switch these.
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Rudragun

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Re: The Typo Thread
« Reply #1015 on: February 10, 2025, 04:22:24 PM »

[screenshot]
Looking at this screenshot out of context, I see a punctuation problem. When the speaker remains the same in a new paragraph, the preceding line should not end with a quotation mark. I haven't paid attention to the prevalence of this, and it may not be sensible to change if it's consistent.

And the "musn't" point is very interesting indeed! Most of the examples on my cursory search are from dialogue or quotes (plays, various Australian newspapers, and a line from Huckleberry Finn), which implies an informality to its usage.
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David

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Re: The Typo Thread
« Reply #1016 on: February 11, 2025, 07:23:40 AM »

Looking at this screenshot out of context, I see a punctuation problem. When the speaker remains the same in a new paragraph, the preceding line should not end with a quotation mark. I haven't paid attention to the prevalence of this, and it may not be sensible to change if it's consistent.

Some of the very first long dialog text uses this, but I feel more comfortable making the character speech portions each contained within their quotes - especially if a scripted interaction places additional paragraphs which may or may not be a continuation of spoken dialog. So it's an intentional style that fits the format.
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Rudragun

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Re: The Typo Thread
« Reply #1017 on: February 14, 2025, 11:00:02 AM »

So it's an intentional style that fits the format.
That makes sense to me. Seeing it out of context, I forgot that Horus and Yaribay refer to the same person, but in the actual game you have the headshot and name on the same screen.
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Aabry

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Re: The Typo Thread
« Reply #1018 on: February 15, 2025, 11:39:37 AM »

Everything above is fixed in-dev, thank you!

The name for a pirate shrike when buying it is "Shrike (P) (D) (Light DD)". Not sure how it is in other uses of the name.

I'm not seeing "Light DD" anywhere in the core game files. Could this be a mod? I'll keep an eye out for it.



I play without mods, and heres a "screenshot" showing the Light DD.
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Aabry

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Re: The Typo Thread
« Reply #1019 on: February 15, 2025, 11:40:30 AM »

Why is the picture so so big??
« Last Edit: February 15, 2025, 11:51:12 AM by Aabry »
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