1.1 is up. Two new commands, some bugfixes, and in-combat message support. Get it
here.
Godmode is still slightly buggy. If you are in a weak ship and take a massive amount of damage in a single frame your hull points will occasionally drop to zero. If this happens, try not to bump into anything - collisions at zero HP will cause a crash.
Yes, I'm aware the in-combat messages rotate with your ship. It's the lesser of two evils. If I don't attach them to the player ship, they fly off the top of the screen. I'll see what I can do to fix this.
Changelog:
1.1 (January 11, 2012)
========================
Fixed bug where the console occasionally stopped working during a campaign
Generator is more aggressive about activating itself in total conversions
In-battle message support added, displayed underneath player ship
In-battle commands are no longer reset after each battle
Active in-battle commands are listed at the start of combat and when toggled
Removed Unreveal command, Reveal is now a toggle
New in-battle commands:
- God: Invincibility (somewhat buggy - heavy damage will instantly drop you to
zero hull but you won't die, and you get a null crash when ramming ships)
- InfiniteFlux: Gives all ships on your side infinite flux