So due to some error I got some blueprints for fighters that ended up being like, ship hulls instead of fighter LPC's, and I was hoping to just console up some of those fighter BP's to make up for it... but I can't seem to identify the right name for the fighter BP, as the names of the fighters isn't being recognized
TL:DR
You need to check data\hulls\wing_data.csv for the reference you're looking for.
ALSO you can put in partials for "LIST WING" and "LIST HULL"
THE LONG VERSION: (dunno if you need this or not, but here it is)
Say you were looking for some nice vanilla Broadsword 'FIGHTERS'
"list ships broadsword"
"list hulls broadsword"
(you get no results due to the size being FIGHTER)
"list wings broadsword"
broadsword_wing
(What you wanted to find but... what did you end up with? How'd you get ship hulls?)
list variants broadsword
(And here's where your problem kicks in...)
Variants starting with "broadsword":
broadsword_Fighter, broadsword_Hull
_hull is added by the game, and default settings auto-correct as follows in this fabricated but accurate example. [I've smashed into it a heap with my own added fighters]
"addwing broadsword" into "addwing broadsword_hull" instead of "addwing broadsword_wing" because of alphabetization I suspect.
So in this admittedly easy case we open up wing_data.csv and dig for "broadsword_fighter"
OH it's broadsword_WING.
"addwing broadsword_wing" and bam.
hey need 4 because the glitch gave you 4 messed up BPs? plop a 4 on the end.
And since you don't sound like you live for using the console every few minutes (`-` Hi) you're all done.
checking the source's files for if it's more than a one time glitch is outside the scope of this garbage tutorial. But no one spoke up (in the thread) and as a ADD ALL THE THINGS Ambassador I wanted to extend an olive branch.