I have been thinking maybe AddAsteroidBelt is technically not the right answer as the Asteroid Belt is a terrain modifier from the RingAPI... so addRing?
resulting in
OK I GOT IT
RunCode Global.getSector().getStarSystem("System_Name").addAsteroidBelt(Global.getSector().getStarSystem("System_Name"), 2000, 1500, 300, 400, 600)
(int numAsteroids,float orbitRadius,float width,float minOrbitDays,float maxOrbitDays)
OK to provide a sample on this code
RunCode Global.getSector().getStarSystem("Arcadia").AddAsteroidBelt(Global.getSector().getStarSystem("Arcadia"), 2000, 1500, 300, 400, 600)
what does this all mean
I want to make an Asteroid Belt in a Star System named
Arcadia in the Asteroid Belt I want to chuck in
2000 asteroids that you can interact, with the starting point of the Belt being
1500 pixels away from the star specified, with the entire asteroid belt being
300 pixels THICC, in it some asteroid takes
400 days to complete an orbit some taking
600 days to complete their orbit