Hi i just down loaded this mod and when ever i try to start up the game I get this
Failed to find script of class [com.fs.starfarer.api.impl.campaign.CoreLifecyclePluginImpl]
and when i un-check the mod it loads fine. Can someone help please?
This is also my first time modding this game so go easy on me.
Try these steps :
1) Try downloading the mod again. I would personally recommend you use the latest 'dev' version (Console_Commands_dev_build_667.zip). It's older than the "regular version" (Console Commands (3.0 WIP).zip) but allows a lot more to be done in the game.
2) Once you download the file make sure to drag the zipped folder into your starsector/mods folder.
3) Unzip the the folder (I normally use 7-zip and right-click the zipped folder and select 'unzip here' option)
4) Delete the zipped folder from the mod folder now that you have the unzipped folder.
5) Make sure you do this for all mods (unzip the files into the starsector/mods folder and remove the zipped file afterwards)
6) For safe measure, start the game as an admin (right-click starsector and select 'run as administrator')
7) When you start starsector, click the mods button and make sure the mod is selected and click save
I would personally deactivate every other mod and just keep console commands active. Start a new game and see if it loads/starts properly. If it does; try activating your other mods and see if you get another error. Chances are that there is probably either a bad mod installation, a mod version conflict or maybe even one mod interfering with another. The only way to fish out which mod is the trouble maker is to reactivate them one-by-one and load up the game to see if you get an error loading.
There is also a possibility that if you update a mod, it may not be save-compatible. Mod authors will normally warn about this but make sure if you update a mod not to delete the previous version (remove it from the mod folder but store it somewhere else like a Starsector Backups folder on your desktop) just in case you run into this problem and don't want to start a new game. Following this practice, if you run into an update conflict with your saved game(s) you can just remove the updated version and bring the older version back into your mods folder so you can continue with your saved campaign.