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Author Topic: Fantasy Farer (archived, early development thread)  (Read 26089 times)

hadesian

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #75 on: August 26, 2012, 11:23:38 AM »

You should really sort out the green background. It looks really weird
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Erick Doe

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #76 on: August 26, 2012, 11:26:28 AM »

You should really sort out the green background. It looks really weird

Weird how? How am I supposed to sort it out?

A background with detail stays stationary while troops move over it, making it look weird.
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hadesian

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #77 on: August 26, 2012, 11:28:13 AM »

You should really sort out the green background. It looks really weird

Weird how? How am I supposed to sort it out?

A background with detail stays stationary while troops move over it, making it look weird.
Right now it looks really strange as it's like a weird green sea, it's sort of like UNDERWATER POLLUTION BATTLES OF FANTASTY

Sorry for negativity, because this is awesome
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Uomoz

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #78 on: August 26, 2012, 11:31:06 AM »

maybe it should be brighter?
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Erick Doe

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #79 on: August 26, 2012, 11:35:57 AM »

With detail it actually looks and acts like a sea. Though, if you feel that the background is too dark, I could make it lighter.

Also understand that I aim to put more small clusters of forests in, making it look a lot better!
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Sunfire

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #80 on: August 26, 2012, 02:34:20 PM »

With detail it actually looks and acts like a sea. Though, if you feel that the background is too dark, I could make it lighter.

Also understand that I aim to put more small clusters of forests in, making it look a lot better!

couldn't you just make it a grassy plain?
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Erick Doe

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #81 on: August 27, 2012, 04:22:19 AM »

If I were to do that, the grassy plain would remain static, looking unnatural as units move across it and trees scroll over it.
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Erick Doe

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #82 on: August 27, 2012, 05:36:58 AM »

Well, graphically I turned nav buoys, sensor arrays and communication satellites into castles and towers. I'd like to change their names, but I'm not sure if that's possible. I did figure out how to change their effects though.

Does anyone know how to change their names?
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Erick Doe

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #83 on: August 27, 2012, 06:24:34 AM »

Sensor Array =

Nav Buoy =

Com Relay =


Eventually I'll probably replace the Sensor Array with a watchtower. The Nav Buoy with a colourful camp surrounding a mile-marker. And the Com Relay with a horse-and-messenger post.

Sensor Array = Watch Tower
Nav Buoy = Castle & Stables
Com Relay = Castle & Barracks
« Last Edit: August 27, 2012, 08:05:22 AM by Erick Doe »
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Erick Doe

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Re: Fantasy Farer - "The Trogre Wars" (under development)
« Reply #84 on: August 27, 2012, 01:54:21 PM »

To moderators:

Please delete this thread and copy the other one to the Mods section.
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