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Author Topic: Fantasy Farer (archived, early development thread)  (Read 26097 times)

Erick Doe

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Re: What on earth...
« Reply #15 on: August 22, 2012, 06:25:04 PM »

Some good suggestions there. I like "The Green Goblin" as it is a nice jab at that comicbook character. However, It didn't fit the Goblin hero I made. Maybe for another hero.



The Yellow Knight could be considered a champion of Humankind, as he has lived to see many battles. Often while looking over his shoulder and running the opposite way.


The Greenhorn is a Goatman warlord who loves to paint his horns with warpaint, in his tribe's colour. He is known to leave green marks on foes as he rarely waits to let the paint dry.


The Redhawk is a rebellious Goblin hero who, in contrast to his brethren, refuses to shave his head. His mohawk is is soaked red in the blood of his enemies.


Many more heroes should follow. Some specialised in using certain weapons. A wizard hero, for example, could be set to only be able to mount "energy" weapons. Like spells.

Anyhoo, I should have a working release done by tomorrow.
« Last Edit: August 22, 2012, 07:08:15 PM by Erick Doe »
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Sunfire

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Re: What on earth...
« Reply #16 on: August 22, 2012, 07:36:40 PM »

This looks like it'll be fun! I shall play it till it breaks!
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Erick Doe

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Re: What on earth...
« Reply #17 on: August 23, 2012, 05:11:15 AM »

It should be fun.  :)

Here's some weapons:


Shortswords: Wooden - Iron - Steel - Quality Iron - Quality Steel - Gilded


Longswords: Wooden - Iron - Steel - Quality Iron - Quality Steel - Gilded


Greatwords: Splintered - Iron - Steel - Quality Iron - Quality Steel - Gilded


Flamberges: Old - Iron - Steel - Quality Iron - Quality Steel - Gilded

There will be many more weapons eventually, like crossbows, spears, etc. And new materials like mithril.

Anyway. Back to using what I've got so far and creating a playable demo.  ;)
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WKOB

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Re: What on earth...
« Reply #18 on: August 23, 2012, 05:14:38 AM »

This looks fun, if a bit silly. I have no idea what you're going to do with the background.

You're insane about starting projects, Erick. I can't talk though, I'm the same way in truth, I've just been showing restraint with Starfarer.
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Erick Doe

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Re: What on earth...
« Reply #19 on: August 23, 2012, 05:48:00 AM »

LOL

Silly me. Look at the sword sprites. Notice anything? No? Me neither.

Until... "Why are these footmen holding their swords the wrong way?!"


 :o

That's right. I'll have to rotate the sprites 180 degrees.
« Last Edit: August 23, 2012, 05:54:35 AM by Erick Doe »
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WKOB

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Re: What on earth...
« Reply #20 on: August 23, 2012, 05:53:17 AM »

... and by 360 you mean 180. :P
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Erick Doe

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Re: What on earth...
« Reply #21 on: August 23, 2012, 05:54:54 AM »

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Erick Doe

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Re: What on earth...
« Reply #22 on: August 23, 2012, 06:24:16 AM »

I've just perfected sword fighting.  :)
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WKOB

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Re: What on earth...
« Reply #23 on: August 23, 2012, 06:28:45 AM »

That I want to see.
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Erick Doe

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Re: What on earth...
« Reply #24 on: August 23, 2012, 06:52:47 AM »

That I want to see.

I'll release a demo today.

Furthermore, units move forward "backwards" without having their weapons at the ready. This allows a group of troops to move quickly, but without being combat ready. To be combat ready, the troop has to turn around, or move "backwards" and bring its weapon to bear.

Charge units (a totally custom implementation by me  :D) actually do move forward with their weapons at the ready. This allows charge units like cavalry or really big monsters to engage immediatly, while other troops have to maneuver to get ready for battle, after marching.
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Sunfire

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Re: What on earth...
« Reply #25 on: August 23, 2012, 07:50:01 AM »

That I want to see.

I'll release a demo today.

Furthermore, units move forward "backwards" without having their weapons at the ready. This allows a group of troops to move quickly, but without being combat ready. To be combat ready, the troop has to turn around, or move "backwards" and bring its weapon to bear.

Charge units (a totally custom implementation by me  :D) actually do move forward with their weapons at the ready. This allows charge units like cavalry or really big monsters to engage immediatly, while other troops have to maneuver to get ready for battle, after marching.

Godd, im excited about this
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Doom101

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Re: What on earth...
« Reply #26 on: August 23, 2012, 08:09:34 AM »

This is looking great i can't wait for this one :D
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When you can't go on, just accept your doom. It comes to all, it is inevitable.

Also I totally had the name BEFORE the cruiser.

Erick Doe

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Re: What on earth...
« Reply #27 on: August 23, 2012, 08:33:47 AM »

First demo:

Fantasy Farer 0.1a
DOWNLOAD

Nothing fancy. A single mission where one group of footmen fight another group of footmen. Should give you a general idea.
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mendonca

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Re: What on earth...
« Reply #28 on: August 23, 2012, 08:35:19 AM »

Oh man I hope I can get out of work soon and go home and play this thing!

Whatever it is!  :D
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"I'm doing it, I'm making them purple! No one can stop me!"

Erick Doe

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Re: What on earth...
« Reply #29 on: August 23, 2012, 09:06:41 AM »

Oh man I hope I can get out of work soon and go home and play this thing!

Whatever it is!  :D

Don't get too excited! Just a test demo.
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