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Author Topic: failed mod  (Read 4932 times)

fromancer

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failed mod
« on: August 20, 2012, 12:40:28 AM »

so ive been looking through and tweaking stuff to learn how everything works and my god this game is well made
the system is very flexible. anyways i was messing w/ fighter wings and since i love hounds and kinda consider them fighters
i wanted try giving them a fighter wing 3 hounds in a v formation. it work farely well(there is null error when youclick on them in map)
but i forgot to change their class so when it came to repair &  refit i got 3 hound ram in to my carrier dock then bust though the hull then dock again
i laughed my ass off.
srry for the failed link before
http://www.youtube.com/watch?v=mQqGuQWyKT0&feature=plcp
« Last Edit: August 20, 2012, 01:48:01 AM by fromancer »
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sdmike1

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Re: failed mod
« Reply #1 on: August 20, 2012, 07:34:06 AM »

funny story :D but for future reference it would be more appropriate to post this in the modding section

fromancer

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Re: failed mod
« Reply #2 on: August 20, 2012, 10:53:14 AM »

yah i thinking about but i posted it here due to it being a little off topic
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Aleskander

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Re: failed mod
« Reply #3 on: August 20, 2012, 03:45:20 PM »

Holy FPS
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fromancer

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Re: failed mod
« Reply #4 on: August 20, 2012, 04:30:08 PM »

 :D mostly because of fraps and photoshop
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armoredcookie

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Re: failed mod
« Reply #5 on: August 20, 2012, 05:01:57 PM »

Very impressive :)
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Avan

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Re: failed mod
« Reply #6 on: August 20, 2012, 08:22:47 PM »

For some reason I now want to see fighter-onslaughts trying to land on a destroyer-sized carrier XD

(Alex apparently did something similar once while developing the slot systems - at least I could've sworn it was Alex who did it, as I'm pretty sure it was pre.53a when the screens of it went up. I believe it involved self-replicating gemini which destroyed themselves due to collisions)

Wriath

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Re: failed mod
« Reply #7 on: August 23, 2012, 04:10:12 PM »

Was definitely Alex, I remember that one.