So I've been playing this pretty solidly non-stop for some days ... aaaand iits aaaweeesssoooomeeee ...
Mantis: Nothing much to say here except that its got its fuel per light year set at 0, which isn't a problem now but you might want to touch that since it'll get used eventually ...
Scarab: Either its a little too slow, or the shield a little too inefficient. Or both. Its hard to hit and run when you can't run and you can't stay. I mean, you can still prawn things left and right no issue with care don't get me wrong, but if I put double quills and such on a Wolf I'll do it easier faster better for 1FP less. Double noticeable if you hand it to the AI, the 'rabs get damaged every other fight while the wolves never need a repair.
Stenos: Trade some shield efficiency for some shield upkeep, or up the flux capacity. I get it that relatively inefficient shields are a faction trait, but as it is in combination with minuscule flux capacity its just too much. That 'trait' is up so far I'm having more success with long range weapons and a targeting core on it and just sitting outside range, which is not how BRDY should be played!
The 2 front Universals are a little gimped - since they can't turn at all, they cant even aim for a single spot, which means 1 of 2 nearly always misses. Here's an interesting idea - make each one able to turn in ... 1-1.5 degrees? Guesstimating here. Enough so that they can aim for the same spot at 5-600 distance, but they'd still shoot at separate places closer up. Don't make them turn out at all.
Otherwise a solid ship, and figuring out that the Large Ballistic mount is about 100 'units' behind the front mounts means you can do some fun weapon synergies :3
Nevermore: The fun never ends! Especially if you mount Antiplasma Blasters, Solenoid Quench Cannons and Fury Torpedos!
Also, expanded magazines = 3 charges for the lance.
I can't help but think though how much /more/ fun I could have if those front missile mounts were universals, because then I could put Ichneumons in there. But that may be because I'm overall not a fan of missiles, apart from the Quill. But yeah, essentially I'll always want all missile slots to be universal slots, so you can have the option to trade a bigger magazine for flux usage.