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Poll

What would you like to see in Blackrock?

More ships
- 725 (23.7%)
More weapons
- 464 (15.2%)
More campaign features
- 459 (15%)
Space monsters
- 676 (22.1%)
More lore
- 197 (6.4%)
More music
- 124 (4%)
More portraits
- 150 (4.9%)
Subfactions
- 267 (8.7%)

Total Members Voted: 1377


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Author Topic: [0.9.1a] Blackrock Drive Yards  (Read 1719223 times)

dftst0

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2775 on: November 29, 2018, 05:14:16 AM »

Do we have an ETA for this excellent mod? I am actually holding back playing 0.9 alot since this is probably my best faction  ;)

Be patient, it will come eventually.

It isn't my place to say this, having worked on a total of zero projects, but while asking whether a mod will be updated is nice and tells the modder that their work is wanted, appreciated and all, I feel as if the "Will this be updated? / update when? / I REALLY need this mod" posts by multiple people can be seen as annoying and equivalent to the "are we there yet?" that children repeatedly ask during long road trips.
« Last Edit: November 29, 2018, 05:19:06 AM by dftst0 »
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Manic

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2776 on: November 29, 2018, 05:30:35 AM »

Do we have an ETA for this excellent mod? I am actually holding back playing 0.9 alot since this is probably my best faction  ;)

Be patient, it will come eventually.

It isn't my place to say this, having worked on a total of zero projects, but while asking whether a mod will be updated is nice and tells the modder that their work is wanted, appreciated and all, I feel as if the "Will this be updated? / update when? / I REALLY need this mod" posts by multiple people can be seen as annoying and equivalent to the "are we there yet?" that children repeatedly ask during long road trips.

Well i don't think i was being pushy. Was just asking IF we have a rough timeframe. Never demanded anything.
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Rounin

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2777 on: November 29, 2018, 09:02:51 AM »

Do we have an ETA for this excellent mod? I am actually holding back playing 0.9 alot since this is probably my best faction  ;)

Be patient, it will come eventually.

It isn't my place to say this, having worked on a total of zero projects, but while asking whether a mod will be updated is nice and tells the modder that their work is wanted, appreciated and all, I feel as if the "Will this be updated? / update when? / I REALLY need this mod" posts by multiple people can be seen as annoying and equivalent to the "are we there yet?" that children repeatedly ask during long road trips.

Stop treating the modder like a child, they can stand up for themselves if they feel someone is being pushy.  ;)
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KailaRaZhu

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2778 on: December 05, 2018, 08:06:07 AM »


It took me only 10 minutes to notice this mod was missing from my sector life... - pirates were distinctly less annoying  :(
My inner masochist awaits the day when the sun is blotted out by hordes of pirate Rubberfly's once more.

Your ships are unique and beautiful (in a slightly macabre/Alan Poe kind of way)
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Alphascrub

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2779 on: December 05, 2018, 01:07:20 PM »


It took me only 10 minutes to notice this mod was missing from my sector life... - pirates were distinctly less annoying  :(
My inner masochist awaits the day when the sun is blotted out by hordes of pirate Rubberfly's once more.

Your ships are unique and beautiful (in a slightly macabre/Alan Poe kind of way)

I agree. I'm super excited to play the new update but I'm waiting for all my favorite mods to be up to date. I would rather wait patiently for the mods to come out and then do a play through since I seem to play SS in bursts of a 2-4 weeks here and there. On a completely off note I think it says a lot that with all the games out there now days Rimworld and Starsector are my most played and enjoyable games atm. They both offer a quality to me that "AAA" games don't seem to touch. While both games are great in their own right its the mods for me that really bring them to a new level. BDY is one of those mods that enrich the game for me. I'm more than happy to wait for an update no matter how long it takes.
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Drake

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2780 on: December 15, 2018, 01:09:31 AM »

By far my favourite mod faction for StarSector! I love everything about it! Keep up the good work! Thank you for making it & working on the update!  :)
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uzsibox

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2781 on: January 08, 2019, 07:58:08 AM »

I miss my nevermore :\
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fatrat

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2782 on: January 08, 2019, 11:27:00 AM »

I miss my nevermore :\

Quoth the raven nevermore. ;)

You will nevermore fly that ship again. XD

Still waiting for another update, just got to play 0.8 while waiting.
« Last Edit: January 08, 2019, 06:36:41 PM by fatrat »
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Sabaton

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2783 on: January 26, 2019, 01:15:14 PM »

Lmao at all this Nevermore withdrawal. Don't worry junkies,  blackrock will come back, but after cycerin will give it a proper update and not just some barebones compatibility patch.

I for one hope for a br battlestation.
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Alphascrub

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2784 on: January 26, 2019, 02:33:49 PM »

Lmao at all this Nevermore withdrawal. Don't worry junkies,  blackrock will come back, but after cycerin will give it a proper update and not just some barebones compatibility patch.

I for one hope for a br battlestation.

Bah Nevermore... I miss the Locust & Robberfly. The swarms.
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Ionise

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2785 on: January 28, 2019, 03:48:17 PM »

Jonesing for this
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A Random Jolteon

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2786 on: January 28, 2019, 08:25:09 PM »

Hop on the Starsector Unofficial discord, and you might be able to catch a dev version of 0.9 Blackrock to get your Nevermore fill.
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Alphascrub

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2787 on: January 29, 2019, 05:01:42 PM »

Hop on the Starsector Unofficial discord, and you might be able to catch a dev version of 0.9 Blackrock to get your Nevermore fill.

Honestly I just joined the other day and from what I can see if you like starsector its a no brainer. Its like a newsfeed for everything starsector. I would reccomend everyone check it out, just search unofficial starsector discord and while I don't know anything about a dev version of blackrock it seems many mods release links there as well. You can see people design mods that don't appear to be out yet as well as just basic/advanced kitbashing. Hell its a great place to just talk about starsector or drops you get ect.
« Last Edit: January 29, 2019, 05:04:08 PM by Alphascrub »
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uzsibox

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2788 on: February 01, 2019, 03:15:11 PM »

Hop on the Starsector Unofficial discord, and you might be able to catch a dev version of 0.9 Blackrock to get your Nevermore fill.
https://www.youtube.com/watch?v=4F4qzPbcFiA
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Morbo513

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Re: [0.8.1a] Blackrock Drive Yards v0.9.1 (23.03.2018)
« Reply #2789 on: February 08, 2019, 05:51:07 PM »

When does BILLYSECTOR get an update?
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