Spoiler
0.8.1
- Added support for Nexerelin Corvus Mode
- Moved Rama system
- Adjusted CR/day recovery stat across the board, was way lower than intended for most ships, and too high for some outliers. This will have a MASSIVE impact on campaign gameplay, if you had noticed how slow CR was to get back for BRDY fleets.
- Added another portrait
- Morpheus: Nerfed Arclight LFOs a bit to emphasize close-range combat and toggling autofire to use LFO more strategically, eg. you will want to turn autofire off, wait for charges to come back, and then nuke a target.
Arclight LFO: Charge regen rate decreased to 0,125 from 0,15, damage decreased by 10, flight time decreased by 2.2 seconds (Range now approximates the given one, ~1100 units)
(Note: for the time being, the Arclight LFO always conserves one ammo on autofire, due to vanilla behavior that I haven't figured out how to circumvent. To deal with this, manually fire the weapon group.)
Void Buster: Damage per second increased by 100 and flux/second decreased by 100, firing now longer modifies turn rate acceleration (raw turn rate is still lowered, but not nearly as much as before)
- Eschaton: Decreased max. burn to 6, increased supply/month to 18
- Robberfly: This ship was due for some general buffs, as I feel like the power creep of both vanilla and mod SS has left it wanting.
Increased Hull by 400 (now 1800), Armor by 65 (now 325), Max speed by 5, Turn Acceleration by 30 (now 165), max. Flux by 100 (now 1200) and Flux Dissipation by 10 (now 150)
Now comes with Shielded Cargo Holds
- Silverfish: Shield arc adjusted to 80 from 90, armor increased to 280 from 250, cargo capacity lowered to 100 from 150
- Mod Silverfish: Flux Dissipation increased by 10
- Gale Cannon: Improved fire rate slightly, accuracy now degrades more when firing at max. fire rate
- INM Assault Gun: Flux/shot lowered by 5, cooldown between bursts lowered by 0.1, SFX changed
- Scalaron Blaster: Damage lowered to 900, flux/shot increased to 1000, base ammo decreased to 15
- Increased Raze Cannon proj speed
- Fixed bug with BRDY Strike Suite
- Reverted to old Scalaron Pulse Beam SFX (imaginos, morpheus built-in PD)
- Polished Shard Cannon/ Shard Gun SFX
- Polished ship explosion SFX
- Slight visual tweak to Burst Jets and Slip Jets
- Tweak to Bharata market
- Shortened Blackrock Drive Yards faction name with article (Now simply "Blackrock Drive Yards)