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News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

Poll

What would you like to see in Blackrock?

More ships
- 614 (23.9%)
More weapons
- 390 (15.2%)
More campaign features
- 384 (15%)
Space monsters
- 555 (21.6%)
More lore
- 158 (6.2%)
More music
- 103 (4%)
More portraits
- 128 (5%)
Subfactions
- 234 (9.1%)

Total Members Voted: 1156


Pages: 1 ... 202 203 [204] 205

Author Topic: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released  (Read 1509181 times)

Cycerin

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3045 on: June 07, 2021, 04:16:13 AM »

The first thing in the thread title is [0.9.1.a], there is also (10.06.2019) showing the mod has not been updated in years. The download link in the OP says "Download blackrock for starsector 0.9.1a". I agree that the mod/game version overlap is confusing, but yeah... I didnt wanna edit the thread title cause that might cause someone else to think the update is out lmao

Edited the DL link in the OP to say not compatible with latest version.

And work is progressing on the update, just slowly. Life is life.

« Last Edit: June 07, 2021, 06:02:44 AM by Cycerin »
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Tecrys

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3046 on: June 07, 2021, 07:00:30 AM »

Very nice sneak peek!
Take your time, life and your health always comes first. Thank you for all your hard work  ;D
« Last Edit: June 07, 2021, 07:02:23 AM by Tecrys »
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Adopt a mod! (Or parts of it) I'd be happy if Biomancy Genetic Engineering found a new patron or if my little monsters appear in some form or another in someone's mod.
https://fractalsoftworks.com/forum/index.php?topic=7682.0

_Dividebyzero_

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3047 on: June 07, 2021, 10:09:09 AM »

Cycerin, Ive been following your awesome work (music, modding) since the days of Battleships Forever. I just wanted to say that your work has always been an inspiration to me. Take it easy and good luck with life. :)
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ProfessionalHuman

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3048 on: August 01, 2021, 06:43:38 PM »

New ships look cool! Can't wait for the update!
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Muffinut

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3049 on: August 05, 2021, 01:15:42 AM »

Want to chip in to say: this is the one mod I consider essential. Even if the faction gets wiped before any other in all my campaigns, this is by far my favorite faction. I'll play 0.95a when this is ready. Thank you!
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Pinkledwrenis

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3050 on: August 18, 2021, 11:22:37 AM »

I made an account just to agree with the previous poster. Blackrock is essential to any modded play through. With the release of .95 I have been waiting for Blackrock to update to start my run. BRDY is a must for anyone looking for additional factions to add to their game. Thanks for the great mod and I hope to see the update soon!
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Nemo

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3051 on: August 30, 2021, 08:14:07 AM »

So glad to hear that you're still working on an update! I love BRDY so much, so I'm really looking forward to playing with them in a new update!
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Algoul

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3053 on: September 07, 2021, 09:48:43 AM »

God damn man, your soundtrack is good.
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Punkinguy

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3054 on: September 08, 2021, 12:49:32 AM »

Can't wait
https://www.youtube.com/watch?v=1n4zkdfKUAE&ab_channel=JakeTran
I guess we really are headed into the starsector universe, cant wait to charge a paragon into a [REDACTED] in the future
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Doom-Class Cruisers are my Bloodtype

GaldorOfNihelm

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3055 on: September 13, 2021, 12:57:28 PM »

The first thing in the thread title is [0.9.1.a], there is also (10.06.2019) showing the mod has not been updated in years. The download link in the OP says "Download blackrock for starsector 0.9.1a". I agree that the mod/game version overlap is confusing, but yeah... I didnt wanna edit the thread title cause that might cause someone else to think the update is out lmao

Edited the DL link in the OP to say not compatible with latest version.

And work is progressing on the update, just slowly. Life is life.



Im looking forward to the update so much, Blackrock is by far my favorite faction and its such a shame to play the game without it, so im just patiently waiting before I start my next playthrough again, love your work, take your time man, youre doing amazing
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Ramiel

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3056 on: September 13, 2021, 04:45:05 PM »

...out of curiosity, how would space monsters even work? There was an interesting mod that added snake-like ships and punching ships....would it be something like that?
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TalRaziid

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3057 on: September 14, 2021, 01:42:45 PM »

In the hopes of not reading multiple pages back, does the 9.5a download work-but-its-buggy or not at all, or?
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Killsode

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3058 on: September 14, 2021, 03:51:36 PM »


In the hopes of not reading multiple pages back, does the 9.5a download work-but-its-buggy or not at all, or?

oh no, its not the version for starsector: 0.9.5a the mods version ITSELF is 0.9.5a
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Oni

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Re: [0.9.1a] Blackrock Drive Yards v0.9.5a (10.06.2019) - Hotfix released
« Reply #3059 on: September 14, 2021, 05:10:18 PM »


In the hopes of not reading multiple pages back, does the 9.5a download work-but-its-buggy or not at all, or?

oh no, its not the version for starsector: 0.9.5a the mods version ITSELF is 0.9.5a
... That, is an impressive coincidence.  8)
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