Thank you, guys!
Working on refining the Nevermore now. I gave it a built-in weapon, the Antimatter Lance... if you look at the entire ship, you can tell the entire front is built around something, with huge capacitor rods and a glowing external flux radiator.
Ideally I'd want to be able to make the hardpoint glow like this, but no matter how I scale the image, it seems hell-bent on moving the entire sprite upwards on the ship to compensate for anything I add further down.
Fluff comes after the ship is 100% done. But rest assured, when it comes to fighting the Nevermore-class Advanced Cruiser, you don't want a frontal confrontation.
In the meantime, I am implementing a fighter wing and some other stuff, and still trying to figure out what's wrong with my campaign-related files. I'm absolute crud at scripting, so if anyone would like to join this project as a scripter, or just add me on skype or something to slowly guide me along and patiently pat me on the head when I figure out what the magic words do, feel free.