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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)  (Read 718238 times)

Killsode

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #735 on: August 31, 2024, 02:14:45 AM »

"Once again you have ventured too close to company space, and once again your food needs cleaning out."

I love it. Chefs kiss.
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scorpico69

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #736 on: August 31, 2024, 02:52:33 AM »

hi,
is there a (future?) reason i can't start/join Knights of Eva?

i am using Nexerelin and have 100 Rep with KoE but can't join. They will join an alliance, if i have my own faction.

Also i can't raise their rep with the independents (through agents), but with other factions.
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Insolent Peon

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Re: [0.97a] Hazard Mining Incorporated (Thumper Ed., 0.3.7b)
« Reply #737 on: August 31, 2024, 11:12:33 AM »

-Reworked Remnant weapons
  -Messengers (small) no longer regenerate

I guess I had to wake up from the power fantasy at some point, but those rockets carried my solo ship playthrough.

They had to be changed, and the mod is better for it, but I'm still a little sad.
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Selfcontrol

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #738 on: September 01, 2024, 04:57:08 PM »

Ok I don't know if it's related to this mod, but since it's the first time it happened to me ever, I want to share one potential nasty bug :

After the 0.3.8b release, I updated the HMI main mod and I also installed HMI Brighton. I started a new playthrough and then I just got a message telling me that the Galatia Academy was deteriorating (????) and after another month, it decivilized.

All NPCs "died" (Sebastian, Provost Blair, etc are now missing) and the Academy is now considered by the game to be an empty station (you can store cargo, etc).

I also updated Ashes of the Domain - Vaults of Knowledge so to be sure, I'm also gonna post this in its dedicated thread, but I just wanted to let you guys know about this.

EDIT : I've been using Industrial Evolution for a long time and I know it does some things to the Galatia Academy but it shouldn't cause the Academy to decivilize (never happened until now anyway).
« Last Edit: September 01, 2024, 05:04:05 PM by Selfcontrol »
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terminal

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #739 on: September 02, 2024, 01:17:01 PM »

this also happened to me, but i recently upated hmi and aotd, so i am not sure which one could have caused it.
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Sajuuk

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #740 on: September 02, 2024, 11:41:50 PM »

the same bug - Galatia Academy decivilized :'(
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LocustJester

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #741 on: September 03, 2024, 12:36:24 AM »

Ok I don't know if it's related to this mod, but since it's the first time it happened to me ever, I want to share one potential nasty bug :

After the 0.3.8b release, I updated the HMI main mod and I also installed HMI Brighton. I started a new playthrough and then I just got a message telling me that the Galatia Academy was deteriorating (????) and after another month, it decivilized.

All NPCs "died" (Sebastian, Provost Blair, etc are now missing) and the Academy is now considered by the game to be an empty station (you can store cargo, etc).

I also updated Ashes of the Domain - Vaults of Knowledge so to be sure, I'm also gonna post this in its dedicated thread, but I just wanted to let you guys know about this.

EDIT : I've been using Industrial Evolution for a long time and I know it does some things to the Galatia Academy but it shouldn't cause the Academy to decivilize (never happened until now anyway).
this also happened to me, but i recently upated hmi and aotd, so i am not sure which one could have caused it.
the same bug - Galatia Academy decivilized :'(
that is probably caused by aotd, and the newest aotd update is said to have fixed it
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Selfcontrol

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #742 on: September 03, 2024, 07:57:52 AM »

Ok I don't know if it's related to this mod, but since it's the first time it happened to me ever, I want to share one potential nasty bug :

After the 0.3.8b release, I updated the HMI main mod and I also installed HMI Brighton. I started a new playthrough and then I just got a message telling me that the Galatia Academy was deteriorating (????) and after another month, it decivilized.

All NPCs "died" (Sebastian, Provost Blair, etc are now missing) and the Academy is now considered by the game to be an empty station (you can store cargo, etc).

I also updated Ashes of the Domain - Vaults of Knowledge so to be sure, I'm also gonna post this in its dedicated thread, but I just wanted to let you guys know about this.

EDIT : I've been using Industrial Evolution for a long time and I know it does some things to the Galatia Academy but it shouldn't cause the Academy to decivilize (never happened until now anyway).
this also happened to me, but i recently upated hmi and aotd, so i am not sure which one could have caused it.
the same bug - Galatia Academy decivilized :'(
that is probably caused by aotd, and the newest aotd update is said to have fixed it

Indeed, it was caused by AotD - Vaults of Knowledge. The changed to how water works caused the Galatia Academy to decivilize since it was too thirsty :D

Latest patch fixed it entirely. HMI wasn't the culprit.
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BigBeans

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #743 on: September 03, 2024, 06:03:23 PM »

I noticed the Aurora (S) still uses the old Aurora sprite.
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vagabond1

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Re: [0.97a] Hazard Mining Incorporated (Getting the Message Ed., 0.3.8b)
« Reply #744 on: September 07, 2024, 03:10:57 AM »

... I just realized that the latest update killed my usual strat of arming all of my ships with even one missile slot with Small messenger rockets. They dont regen anymore D:
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