Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Character and/or officer abilities I'm hoping. I want my captains to be able to shoot rainbows from their tac lasers and fire pixie dust from their autocannons.
Well, that's what it's called in the tutorial. It's basically you in your flagship commanding your fleet. I always took it as that.
The game was completed 8 years ago and we get a free expansion every year.
Arranging holidays in an embrace with the Starsector is priceless.
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
The idea is that the various tech levels represent different - not "better" - ways to do things.
Well, considering that we've all gone WAYY OT (even Alex, from this patch to talking about the next one), I don't think it's out of place.