Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
Well looks like someone necro-ed this thread. I've already given a tutorial on making .wpn files. I'm gonna have to attach it to my signiture soon...Anyways, here's the link:http://fractalsoftworks.com/forum/index.php?topic=3244.msg48040#msg48040
Awesome job soldier! Just tested it, only renamed the ID, now Im looking at the values, while youve set it up to be a heavier weapon than Heavy blaster, I aim to make it lower dmg(a lot lower compared to the HB.), but decent on flux use. I may have to do something about the sprites though - theres some clipping going on here and there - but as it is - its exactly, what I had hoped for, awesome job there mate (Screenies)Spoiler[close]