Added your mod to the Master Mod List.
Thanks, Trylobot!
He has gained (wait for it)
LEGITIMACY
Well... guess I have. Feels nice.
Anyway, onto mod stuff. I was hoping to release tonight but I've hit a bit of a snag. Screwing around with making variants for the Seski I came across a gap. A weapons gap! There were weapons I wanted that didn't exist!
So now I've got to make some more guns for the thing (and I guess the rest of my ships as well); I'm planning on three to four at moment. General concept is "blasters with an ammo well"--with a small single barrelled variant, two medium variants (one with multiple cannons and one that's basically a gorramn shotgun) and possibly a small pd variant. Lore excuse for the ammo use is basically that they use a physical carrier for the energy pulse, so I guess I'm calling the lot CEPC's (Carried Energy Pulse Cannons); I may also finally get around to making medium sized launchers for the blackcap and shrike.
Basically I just wanted a multibarreled medium energy turret.
And of course there's always the delay that comes to me from being unable to think of mission scenarios. Blah.