I'm getting null crashes when I fit the Vardr Battleships and either try and fix the weapon grouping or attempt to load into a battle/simulation. I've experimented a few times, and I believe It's due to the number of mounts on the ship. When I fully fit it, the crashes occur, but when only half or under the amount that fills the weapons grouping page, the crash does not occur. I also was getting crashes with one of the redwing ships (one of the cruisers), but the file corrupted, so I haven't been able to replicate it.
Edit: I believe this is the crash log, this one occurred as soon as I full fitted the Vardr with random weapons, and hit auto-assign in the weapon groups pop-up
351222 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.coreui.refit.wgd2.Object.updateCheckboxes(Unknown Source)
at com.fs.starfarer.coreui.refit.wgd2.WeaponGroupDialogV2.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.k.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.I.Ò00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.Stringsuper.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)