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Author Topic: Sprog's Mod's  (Read 60929 times)

Sproginator

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Sprog's Mod's
« on: July 15, 2012, 09:28:45 AM »

This is where I will be posting my various mods that I have been making for you(The Community) to play with:

ScribbleFarer

Spoiler
                             

So, I was thinking, Why not make a cartoony version of starfarer? Were guns go Pew pew and ships go Boom? Why not make it all kid like, as though it was all from the back of a 12 year old's notebook? Well, Why not? So here we go :D

=PROGRESS REPORT=

I have not abandoned this mod, I have just been rather busy as I recently passed my driving test so I needed to sort out for a car, My ferret also died which left me rather upset and unapproachable for 2 days, And I had been busy helping with family stuff, But I'm back! Expect more content shortly!

Version 3 is now out! Battle a huge DDF Armada using the Vandalian Mothership!

=TO DO LIST=
  • Possible Campaign integration
  • More missions
  • Battle the evil Mendocians!
  • Tons more ships are needed
  • 8-Bit music

=Videos=

Legendary Spectrum's Playthrough:


=Screenshots=
Spoiler




[close]

Current team:
Sproginator - Ship sprites, Ship coder, Implementation, Mod team captain
TheSoldier - Weapons, Bugfixing and Feedback
Sdmike1 - Lore
Upgradecap - Lore and Bugfixing
Blade Skydancer - Weapons, Feedback and Balacning


Credits:
Vandala - Some ship sprites and weapon sprites, Idea for the Vandalaian faction(Yet to be made)
Austupaio - Various ship sprites, shall list their names here when done
KriiEiter - Various weapon sprites, Namely the Crayon Torpedo/Missile rack
TheMessiah - Logo and banner
Mendoca - Various ship sprites, Mendocian faction(NOT YET IMPLEMENTED)
LegendarySpectrum - Videos, Feedback, Ideas
Blade Skydancer - Various weapons, Balancing, Feedback
Arcibalde - Feedback about background coloring and such
Dog - Designs for capture-able objective(NOT YET IMPLEMENTED)
Sdmike1 - Various weapon lore

Thanks guys, Without the community's help, this mod would not be possible(Well, without the help of the developers, no mod would be possible haha)So, Many thanks :D

=ChangeLog=
0.1 = First release!
0.2 = Added Vandalian mission, Gave credit in mod description
0.3 = Complete rebalancing, New mission, 2 new ships(An Alien Carrier and Mothership)
        Added a powerful new weapon and edited some of the weapons for a more pleasing look
        Also changed and edited the background for better contrast
0.4 = Added some descriptions for the weapons, Added custom sprites for the capture-able objectives
        Tweaked some stuff to make it easier for me to add content, Added custom Tips, Tweaked the missions a little

=Installation Instructions=

Simply extract the .rar file into the mods folder located in:
C:\Program Files\Fractal Softworks\Starfarer\mods

=Current Version 0.4=
0.4

=Previous Versions=
0.1 = Link
0.2 = Link
0.3 = Link

=Support us by putting this in your signature=

Code
[url=http://fractalsoftworks.com/forum/index.php?topic=3452.0][img]http://i.imgur.com/6xOKG.png[/img][/url]


=Spriter's signature=

Code
[url=http://fractalsoftworks.com/forum/index.php?topic=3452.0][img]http://i.imgur.com/00QR8.png[/img][/url]

=Weapon Smith's signature=

Code
[url=http://fractalsoftworks.com/forum/index.php?topic=3452.0][img]http://i.imgur.com/QRvSg.png[/img][/url]
[close]

Sprog's Quickships:

Spoiler
This little mod adds some various custom made ships to the game, they are:

The Ark Royal

A monstrous piece of ship engineering, This beast of a heavy capital ship is rather OP, But can be taken down if it comes into contact with a large fleet. It features:
19 Assault Chainguns for a broadside rampage
4 Heavy Machine Guns for defense against strike craft
2 Light Dual Machine Guns for Point Defense against incoming missiles
1 Frontal Hardpoint mounted Hellbore Cannon for a massive kick to flux-hampered cruisers and capital ships
14 Pilum LRM Launchers to help with Long Range bombardment
The lack of PD systems and any form of shield leave it very vulnerable to carrier groups and bomber squadrons, So be weary! This beast has it's flaws!

Screenshots:
Spoiler





[close]

Download link:

https://www.dropbox.com/s/mp8awibbgfrvplj/Sprog%27s%20Quickships.rar

Screenshots coming soon!

Enjoy
[close]

BattleFarer Forever


Have fun!
« Last Edit: August 14, 2012, 03:25:13 PM by sproginator »
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Aratoop

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Re: Sprog's Mod's
« Reply #1 on: July 15, 2012, 09:30:39 AM »

Pictures?
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Sproginator

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Re: Sprog's Mod's
« Reply #2 on: July 15, 2012, 09:31:49 AM »

Coming soon don't you worry, I was finishing up the formatting for the topic, I'm rather picky :P
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Sproginator

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Re: Sprog's Mod's
« Reply #3 on: July 15, 2012, 10:36:18 AM »

Update

Version 3 of Scribblefarer is now out! Battle a huge DDF Armada using the Vandalian Mothership!
« Last Edit: July 15, 2012, 12:57:11 PM by sproginator »
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Sproginator

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Re: Sprog's Mod's
« Reply #4 on: July 15, 2012, 01:11:46 PM »

Version 0.4 of Scribblefarer is now out, Featuring custom tips, capture-able objectives and weapon descriptions
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Sproginator

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Re: Sprog's Mod's
« Reply #5 on: July 15, 2012, 01:24:59 PM »

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Re: Sprog's Mod's
« Reply #6 on: July 16, 2012, 12:06:16 PM »

Guys, I would like suggestions for the next Scribblefarer update, and maybe some testers and Lp'ers? Anyone interested? :D
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Sproginator

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Re: Sprog's Mod's
« Reply #7 on: July 17, 2012, 06:01:42 AM »

Mod update(ish)
I'm looking for some nice music to use with the mod, preferably 8 bit, if you can help me find some, that'd be great, one artist i like is:
http://www.noisechannel.org/wmd0/albums/all/music

specifically the songs:

http://www.noisechannel.org/wmd0/albums/all/music/r4

and

http://www.noisechannel.org/wmd0/albums/all/music/untutled_2
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Re: Sprog's Mod's
« Reply #8 on: July 18, 2012, 04:57:21 PM »

Anyone found any? And those helping with the mod, we need to get some ideas for new factions and features, pm me with your ideas asap
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Re: Sprog's Mod's
« Reply #9 on: July 22, 2012, 08:38:12 AM »

Guys, new vid added from LegendarySpectrum, Big shoutout! Check out his channel, he plays a ton of the mods here!
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ramondarkdemon

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Re: Sprog's Mod's
« Reply #10 on: July 22, 2012, 09:02:05 AM »

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Sproginator

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Re: Sprog's Mod's
« Reply #11 on: July 22, 2012, 03:16:53 PM »

http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=5769
Yes? I got a ship sprite from there?
Edit:
Crap, forgot to credit! My bad I thought I had, fixed
Thanks man!
« Last Edit: July 22, 2012, 03:20:09 PM by sproginator »
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Re: Sprog's Mod's
« Reply #12 on: July 22, 2012, 06:15:45 PM »

In the process of adding a new ship to the Quickships mod, Expect a release by Wednesday :D
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ramondarkdemon

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Re: Sprog's Mod's
« Reply #13 on: July 23, 2012, 02:26:11 PM »

You need help to makes ships lol? i can give a little arm
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Sproginator

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Re: Sprog's Mod's
« Reply #14 on: July 23, 2012, 02:27:07 PM »

You need help to makes ships lol? i can give a little arm
All I really need is sprites, for which mod are you referring to?
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A person who's never made a mistake, never tried anything new
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As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)
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