That's all it does then? No movement boost, damage reduction, etc? If so, then yeah, it really needs some more time in the oven.
An short term armor boost and a tiny bit or armor repair might round it out. Armor repair probably would make it OP actually, andlet people run away and let their Rune charge and completely recover their armor before heading back to a fight. So maybe an active defense armor boost coupled with the system repair would be the best option.
the faction is designed to have rather slow ships, otherwise due to the quite powerful armament it would get to quickly to OP.
Unfortunatly the current apperance in UC17 lacks the new more balanced ships. I will get to it as quick as possible. The Thule speficic weapons are also missing.
Armor repair is out of the question, that would just be to OP.
The designed flaw of the TL is you have to act fast and viciously, if you waste time waiting the enemy will possibly win.
"Peace through superior firepower"The new thuleweapons represent that quite good.
Your suggestion sounds a bit like what the Shadow Order ships are capable and they are quite OP.
I think the repair bonus of weapon and engine repair is quite okay, as the ships have quite high armor values as vanilla stats.
what i would like is an AI behavior that uses the repair boost accordingly like an actual shield. The system should act like a shield, generate flux.
As of now it's just an boring placeholder which enables the ships to function. Early test showed that the weapons would just be damaged by incoming fire and
the slow moving ships would just be sitting ducks, defenseless.