Thanks you for your interest. Well I couldn't found the logistical hullmods in the normal hullmod folder, is there any way to work on them?
Unfortunately, because those scripts are compiled in the source code, they can't be edited. (I would also advise against editing any vanilla files.) For such scripts, the proper course of action is to create a mini-mod with its own custom versions of those scripts, and set to overwrite the vanilla files.
I should also mention that this thread is supposed to be a compendium of general modding resources rather than direct advice or help, so if you have further questions for setting this up I suggest you create a new thread or post the questions in the
Misc Modding Questions thread.