Hello.
I am playing a rather modded playthrough, and I am unable to recover the Onslaught Mk1 from the campaign. After going through the dialogue and selecting the Onslaught Mk1 to be recovered, the ship doesn't appear in my fleet and is no longer a point of interest.
Attempting to add it via console commands with 'addship onslaught_mk1,' instead adds 'onslaught_mk1_Hull,' also resulting in no change to my fleet.
In earlier playthroughs with different mods, I had no issues recovering the ship, so I am confused on why this is an issue now.
This is my modlist.
Spoiler
A New Level of Confidence - Version: 40 3.2 Fast
Additional Console Commands - Version: 1.2.0
Adjustable Skill Thresholds - Version: 1.2.0
AdvancedGunneryControl - Version: 1.19.0
AI Tweaks - Version: 2.0.1
Amazigh's Ship Foundry - Version: 1.4.1
AoTD - Dreams of Past - Version: 3.0.2
AoTD - Question of Loyalty - Version: 2.0.4
AoTD - Virtue Of Society - Version: 1.3.3
Apex Design Collective - Version: 1.2.14
Ashlib - Version: 1.2.0
Building Menu Overhaul - Version: 1.1.6
Console Commands (UNSTABLE 0.98a DEV BUILD) - Version: 2025.03.30
Demand Indicators - Version: 1.0.e
Detailed Combat Results - Version: 5.4.2
Domain Explorarium Expansion- Derelict Accessories - Version: 0.0.21
Domain Explorarium Expansion - Version: 0.0.22
Emergent Threats - Version: 1.0.4
Emergent Threats: IX Revival - Version: 1.0.4
Fleet Size By DP - Version: 1.0.2b
Grand.Colonies - Version: 2.1.b
Hyperdrive - Version: 2.6.0
Industrial.Evolution - Version: 4.0.f
Kaleidoscope - Version: 1.0.c
Knights of Ludd - Version: 1.4.0
Kyeltziv Technocracy - Version: 1.10.6
LazyLib - Version: 3.0.0
Legacy of Arkgneisis - Version: v1.9.13
Lobster Cruiser - Version: 3.2.0
LOST_SECTOR - Version: 0.6.2d
LunaLib - Version: 2.0.3
MagicLib - Version: 1.5.4
Missing Civilian Ships - Version: 2.0.2
Missing Midline Ships - Version: 2.0.2
Missing Path Ships - Version: 2.0.2
Missing Pirate Ships - Version: 2.0.2
Missing Super Ships - Version: 2.0.2
More HullMods - Version: 1.13.0
More Military Missions - Version: 0.4.7
More Ship Names - Version: 1.13.1
Neutrino Detector Mk.II - Version: 1.4.4
Nexerelin - Version: 0.12.0
Ore Refinery - Version: 1.0.0
Particle Engine - Version: 0.8.0
Random Assortment of Things - Version: 2.6.10
Random Weapon Collection - Version: 0.1.0
Refit Filters - Version: 3.1.1
Scan Those Gates - Version: 1.5.7
Secrets of the Frontier - Version: 0.14.5b
Ship Mastery System - Version: 0.14.2
Ship/Weapon Pack - Version: 1.16.1
Slightly Better Tech-Mining - Version: 2025-03-29
Special Hullmod Upgrades - Version: 1.6
Stellar Networks - Version: 3.2.1
Tahlan Shipworks - Version: 1.4
Terraforming & Station Construction - Version: 9.0.12
United Aurora Federation - Version: 0.7.5d
Unknown Skies - Version: 2.1.0
What we left behind - Version: 4.3.2
Yunru Industries - Version: 2025-03-30
Yunru's Arsenal - Version: 2025-03-30
Yunru's Hullmods - Version: 2025-03-30
YunruCore - Version: 2025-03-30
zz GraphicsLib - Version: 1.10.2
According to TriOs modlauncher, I am up to date with all of my mods.
I'm currently unable to attach my starsector log file, as it is too big for forums or pastebin.
EDIT
Loading an earlier save, and navigating directly to the objective, lets me recover the ship... This... is bizarre. Please lock this, as I'm not sure how to delete a thread.