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Starsector 0.98a is out! (03/27/25)

Author Topic: Additional related entries for codex weapons  (Read 212 times)

mezzelo

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Additional related entries for codex weapons
« on: April 02, 2025, 11:55:40 AM »

I believe dual/single weapon variants and fighters and missile weapons using the same payload should be related in codex — this would help give players a means to compare similar options when trading and to build a better understanding of the relation between mount size/OP cost and weapon statistics.
A decision on this also sets precedent for best-practices concerning modded codex entries.

There's also an argument to be made for related entries between different sizes of non-missile weapons, at least for world-building purposes (i.e. mortars, autocannons, needlers), but the utility of statistical comparison is less strictly relevant for these and more subjective case-by-case.


suggestion aside, thank you for the codex update!  it's been a wonderfully considered feature and a joy to navigate.
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Alex

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Re: Additional related entries for codex weapons
« Reply #1 on: April 02, 2025, 12:00:46 PM »

Hmm, that's definitely worth thinking about - at first glance, I like the idea, and I'll give it a bit more thought!

(In general it feels like a tricky thing to come up with general rules for, and too much linking seems like it might be even worse than too little, but even so.)

suggestion aside, thank you for the codex update!  it's been a wonderfully considered feature and a joy to navigate.

Thank you, happy you like how it turned out!
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SCC

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Re: Additional related entries for codex weapons
« Reply #2 on: April 02, 2025, 12:20:34 PM »

I think missiles should link to different sizes of weapons, since they often very explicitly are just larger or smaller versions of themselves. Other weapons don't really do this.

mezzelo

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Re: Additional related entries for codex weapons
« Reply #3 on: April 02, 2025, 12:30:25 PM »

I think missiles should link to different sizes of weapons, since they often very explicitly are just larger or smaller versions of themselves. Other weapons don't really do this.
I mention "dual" weapon variants with ballistic weapons in mind; LMG/LDMG and LAC/LDAC.  These are choices I'd find helpful to compare/build an understanding of the balance paradigm with as a newer player (and that i would intuitively expect to be considered related), although their naming conventions do mean they appear adjacent in the codex without this being set.  Jackhammer is an exception, as are the different sizes of Reapers.
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