A few questions:
1)Any hints as to what systems the Phase-ships might be getting?
2)From the listed changes, it seems like Missiles are getting the short end of the stick in this patch; It seems most ships can out-run, shoot down, or shrug them off now. Between the high cooldowns, low ammo, Ordnance Point costs, and growing intercept-abilities of other ships, it seems fielding missiles is becoming a losing proposition, whose only real use seems to be herding enemies into lines of fire, distractions, and a 1-2 punch for some of the quicker ships who can sneak in Reapers and Atropos.
Sure, missiles (will) have the ECCM Package and Extended racks option, and maybe the fast racks systems, if you wish to outfit one of the three hulls who have it, but it doesn't seem like it will be enough...anyway, here's the question:
Are you planning to do anything with missiles to make them more viable, especially for larger ships?
(Notes:I understand that missiles likely meant to be used in conjunction with Ballistic/Energy weapons/Fighters but they still feel underwhelming and costly to me)
3)How will Non-guided 'Missile' weapons be affected by things like Flare Launchers and the ECCM Package?
4)How is the AI Handling ship systems? I am particularly interested in how it handles the Burn Drive, Phase Skimmer/Teleporter, and High Energy Focus systems, and any significantly foolish mistakes it makes with regularity.
5)I don't believe this question -
These all look like a lot of fun
One comment though: should the Tempest really be getting Active Flares? With its high speed and omni-shield, it's already nearly invulnerable to missiles, unless fired when the Tempest ventured too close and is nearly overloaded--and now, in that case, it can just fire off its flares. I'll have to try it, but I think it might be OP and make it even easier for the Tempest to kite far larger ships.
- was ever answered, though I may have missed it in looking over this thread;
Compared to the other ships with Flare Launcher systems, it seems very out of place - it's a lean, mean fighting machine, where the others aren't, except maybe for the hound.
6)The Condor and Tarsus; With such a difference between their systems, I wonder if some humans out there still have a piece of advanced Dominion knowledge tucked away, or if I missed some detail about the refitting process involved; Did I? It seems strange that there would be those willing to improve ships like the Buffalo and the Tarsus, but not others - save maybe for the explanation of cost or abundance/scarcity.