Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 9 10 [11] 12 13 ... 57

Author Topic: Starfarer 0.53a (Released) Patch Notes  (Read 370576 times)

sdmike1

  • Admiral
  • *****
  • Posts: 820
  • Dyslexics of the world, untie!
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #150 on: June 17, 2012, 10:28:33 AM »

I was wondering, if it would be possible to mod the pd drone system to create something like drone weapons from Stargate?   http://stargate.wikia.com/wiki/Drone_weapon

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #151 on: June 17, 2012, 12:09:33 PM »

Thats way easy. we can do that with missiles.
Logged

"GEDUNE, stop venting in front of your classmates!"

FlashFrozen

  • Admiral
  • *****
  • Posts: 988
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #152 on: June 17, 2012, 01:03:15 PM »

Just a lil tidbit, can the drone subsystem be installed on a ship without a landing deck? since atm I notice they are on ships that essentially carriers possibly to aid in launching and landing?  I have a feeling that it's standalone though.
Logged

PCCL

  • Admiral
  • *****
  • Posts: 2016
  • still gunnyfreak
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #153 on: June 17, 2012, 01:05:18 PM »

the blog seems to imply it can...

I think it has another set of hardpoints specifically for systems
Logged
mmm.... tartiflette

Alex

  • Administrator
  • Admiral
  • *****
  • Posts: 24114
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #154 on: June 17, 2012, 01:38:51 PM »

Hi guys - just wanted to let you know that I'm out of town this week (vacation!)

I'm going to actually try to tear myself away from everything (yeah, right... well, I'll try) and get some rest, so, if you don't see me around here much, that's why, and my apologies :)
Logged

Vandala

  • Admiral
  • *****
  • Posts: 1841
  • We need ponies, ponies in spaceships!
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #155 on: June 17, 2012, 01:38:59 PM »

Just a lil tidbit, can the drone subsystem be installed on a ship without a landing deck? since atm I notice they are on ships that essentially carriers possibly to aid in launching and landing?  I have a feeling that it's standalone though.
Ship systems use their own hardpoints so yes its possible to have these on ships that don't have a landing deck. Its most obvious when you consider that the Apogee is going to get this system yet does not have a landing deck.

Hi guys - just wanted to let you know that I'm out of town this week (vacation!)

I'm going to actually try to tear myself away from everything (yeah, right... well, I'll try) and get some rest, so, if you don't see me around here much, that's why, and my apologies :)
Well at least we know that the next update won't be for at least another week.

Have fun, don't worry about us, we'll take good care of the forum.  ::)

Nooblies

  • Lieutenant
  • **
  • Posts: 72
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #156 on: June 17, 2012, 01:46:54 PM »

Burn it down, burn it all down!

Bwahahahaha!

Hahaha!

Haha.

Ha...

Oh, Alex is still here. Feel free to ignore me for the time being.

p.s. Enjoy the vacation eh!
« Last Edit: June 17, 2012, 01:50:04 PM by Nooblies »
Logged

Gothars

  • Global Moderator
  • Admiral
  • *****
  • Posts: 4403
  • Eschewing obfuscatory verbosity.
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #157 on: June 17, 2012, 02:11:43 PM »

Hi guys - just wanted to let you know that I'm out of town this week (vacation!)

I'm going to actually try to tear myself away from everything (yeah, right... well, I'll try) and get some rest, so, if you don't see me around here much, that's why, and my apologies :)

Vacation feature confirmed: Shore leave for all crew leads to a temporary performance increase! .... Have fun:)
Logged
The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Tarran

  • Captain
  • ****
  • Posts: 308
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #158 on: June 17, 2012, 02:51:30 PM »

Hi guys - just wanted to let you know that I'm out of town this week (vacation!)

I'm going to actually try to tear myself away from everything (yeah, right... well, I'll try) and get some rest, so, if you don't see me around here much, that's why, and my apologies :)
No need to apologize man, you have already given us many things other games have failed to give, and for only $10.

Burn it down, burn it all down!

Bwahahahaha!

Hahaha!

Haha.

Ha...

Oh, Alex is still here. Feel free to ignore me for the time being.
Hah, good luck on burning the forums down. If B12 can survive on two moderators (one, most of the time), you're not going to get far on a far smaller forum with (I'm pretty sure) more than two moderators. :P
« Last Edit: June 17, 2012, 02:57:04 PM by Tarran »
Logged

Uomoz

  • Admiral
  • *****
  • Posts: 2663
  • 'womo'dz
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #159 on: June 17, 2012, 03:14:27 PM »

Hi guys - just wanted to let you know that I'm out of town this week (vacation!)

I'm going to actually try to tear myself away from everything (yeah, right... well, I'll try) and get some rest, so, if you don't see me around here much, that's why, and my apologies :)

Have some not-pc-related fun!
Logged

CrashToDesktop

  • Admiral
  • *****
  • Posts: 3876
  • Quartermaster
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #160 on: June 17, 2012, 03:15:35 PM »

Your crew eagerly await your return. ;D
Logged
Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #161 on: June 17, 2012, 03:18:33 PM »

Your crew eagerly await your return. ;D

We do?

Ehm, i mean, YES, SIR WE DO!

(actually, we do?)
Logged

sdmike1

  • Admiral
  • *****
  • Posts: 820
  • Dyslexics of the world, untie!
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #162 on: June 17, 2012, 06:44:58 PM »

*maniacal laugh*

Tarran

  • Captain
  • ****
  • Posts: 308
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #163 on: June 17, 2012, 07:16:00 PM »

Your crew eagerly await your return. ;D
I'm not so sure about that, Alex did get Bob and Bobby killed by not paying attention to a Lasher's Harpoon barrage.
Logged

Vandala

  • Admiral
  • *****
  • Posts: 1841
  • We need ponies, ponies in spaceships!
    • View Profile
Re: Starfarer 0.53a (In Development) Patch Notes
« Reply #164 on: June 18, 2012, 02:39:21 AM »

I have to ask, can a fighter craft have a ship system?
Pages: 1 ... 9 10 [11] 12 13 ... 57