Ahem: The fortress shield. What's the point exactly? If you're facing down a couple Onslaughts, won't raising shields and disabling weapons be useless unless you're in retreat? It pretty much just buys time...
Buying time can be good if you've got other forces on the way. It's also likely they'll generate a good amount of flux trying to bring them down.
I'm not sure you want out of the system - it improves defense at the expense of offense, and that's pretty much all it does, with all the situational usefulness that entails
infernium injector rename?
But now I wonder how do we implement these in mods, (hopes for mod example 3 )
The infernium injector got cut - could never nail down what it was supposed to do, in a satisfying way (it was meant to be a high-tech movement enhancer, akin to Burn Drive, but different).
As far as mods, you won't be able to make brand new
types of systems, but the existing systems have plenty of parameters that can be adjusted to create ones that play (and look) very different.
Looks awesome. Bit sad no new campaign things are coming soon tho.
Thanks! Yeah, I hear you - chomping at the bit to get started on campaign stuff, myself. But, ship systems were something that was planned from the very beginning - so in the long run, it's not a delay - and it made sense to do this now, to finish out what's probably the largest unimplemented combat feature. I'm very excited about finally getting these in the game.
I have a question about this change. The Odyssey's large mounts are in a weird place arc-wise, as there's no overlap between left/right until a fair distance from the ship, but at Tachyon Lance distances, the overlap is wider than a capital ship - here's what I mean. Will my Fire Support Odyssey now try to hit with all three Lances, or will the AI just use the two on the left?
It'll fire with all three, but
only if it's a Fire Support assignment (there, it actually evaluates a wide range of possible facings for optimal firepower). In regular, close-in fighting (even when it might be able to sneak in a shot with all three), it'll pick the left side.
It should already be doing this in Fire Support mode, though - it's not a recent change.