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News:

Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] JaydeePiracy  (Read 62173 times)

Jaydee8652

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Re: [0.98a] JaydeePiracy
« Reply #30 on: April 06, 2025, 10:01:59 AM »

Do you happen to have a download link to last 0.97a release of your mod? I can only find the newest one, and it breaks my heart  :(

Its not maintained so it might be buggy, but I still have it available for download.

https://drive.google.com/file/d/1ixbVvp2RFex90DEAqGpoeLcsO7q-Otw8/view?usp=sharing
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bob2040

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Re: [0.98a] JaydeePiracy
« Reply #31 on: April 06, 2025, 06:04:35 PM »

*rise hand*
i talk to Alviss Sebestyen did the quest, but don't getthe planet killer launch site....or see the Sa-Matra :(

I did promise Alviss Sebestyen not use it sins I don't want to see his sad face...so is this block any chance to build killer launch site?
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Jaydee8652

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Re: [0.98a] JaydeePiracy
« Reply #32 on: April 07, 2025, 01:56:32 AM »

*rise hand*
i talk to Alviss Sebestyen did the quest, but don't getthe planet killer launch site....or see the Sa-Matra :(

I did promise Alviss Sebestyen not use it sins I don't want to see his sad face...so is this block any chance to build killer launch site?

It should be in your cargo, its an industry blueprint like the planetary shield. Promising Alviss you won't use it shouldn't actually stop you, I thought that would be cruel.

The Sa-Matra is elsewhere, kill the defenders of a Hypershunt and check the bounty board.
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MMEEXX

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Re: [0.98a] JaydeePiracy
« Reply #33 on: April 08, 2025, 05:18:56 AM »

Is this mod vanilla balanced?
The ships look op. I try to only use mods that don't make the vanilla ships obsolete.
Could someone tell me before I install it? The mod looks interesting.
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mstachife

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Re: [0.98a] JaydeePiracy
« Reply #34 on: April 13, 2025, 10:31:18 AM »

Would appreciate it if the exploration / ship content could be split into two separate mods. But otherwise loved the challenge of the fights, thank you.
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Assid

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Re: [0.98a] JaydeePiracy
« Reply #35 on: April 18, 2025, 02:33:29 AM »

is this a bug or a feature?
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Jaydee8652

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Re: [0.98a] JaydeePiracy
« Reply #36 on: April 18, 2025, 06:25:48 AM »

is this a bug or a feature?

It's intended, its a ludicrous ship, fielding it should be challenging.
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Assid

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Re: [0.98a] JaydeePiracy
« Reply #37 on: April 18, 2025, 09:10:10 PM »


It's intended, its a ludicrous ship, fielding it should be challenging.

Well, I took the easy way out and deleted 1 line in jpd_penrose  8)
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Turbolean

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Re: [0.98a] JaydeePiracy
« Reply #38 on: April 18, 2025, 09:53:31 PM »

Hi, first off, great mod. Second, unlike the guy above, i used a biomodded officer to be able to pilot the sa-matra and its combat readiness sits solidly at 78. It costs like 6k supplies per fight if it gets damaged but hey, we are in the end game here. And finally, my actual query. I got the frictionless material reward that "i can apply to three ships", but i see no way to actually go about doing that. Sorry if its obvious and im just missing it, but could you tell me how to go about using it? Thanks. SIDE NOTE: It seems that the game literally deleted my omega core lol. I dont know what you will do with that information but I'm sorry i just have no idea where it went and i dont know when it went either (its ok i dont really need it since its impossible to field the sa-matra with it anyways)

EDIT: im really dumb
« Last Edit: April 18, 2025, 09:59:42 PM by Turbolean »
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happycrow

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Re: [0.98a] JaydeePiracy
« Reply #39 on: April 25, 2025, 08:31:43 AM »

I love how lore-friendly this is and how you've kept the ships with a visual vocabulary that works with the setting.
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Simbach Vazo

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Re: [0.98a] JaydeePiracy
« Reply #40 on: April 25, 2025, 09:05:03 AM »

Something about the writing, though, Alviss seems a bit too... collected? Normal? He isn't quite as bubbly and goofy as he usually should be, methinks, it was a bit off-putting.
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G r o o v y

Jaydee8652

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Re: [0.98a] JaydeePiracy
« Reply #41 on: April 25, 2025, 12:50:57 PM »

Something about the writing, though, Alviss seems a bit too... collected? Normal? He isn't quite as bubbly and goofy as he usually should be, methinks, it was a bit off-putting.

You're going to have fun in the new quest, he's even more grim in this one.


Alviss is weird to write, because I feel like I made him too childish and too competent at the same time, and am not really sure how to deal with it,
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renegade_sock

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Re: [0.98a] JaydeePiracy
« Reply #42 on: April 25, 2025, 02:23:07 PM »

Is this mod vanilla balanced?
The ships look op. I try to only use mods that don't make the vanilla ships obsolete.
Could someone tell me before I install it? The mod looks interesting.

Yup I'm also interested in knowing what the balance is like. I strongly prefer to keep balance close to vanilla balance.
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mstachife

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Re: [0.98a] JaydeePiracy
« Reply #43 on: April 25, 2025, 02:28:43 PM »

Is this mod vanilla balanced?
The ships look op. I try to only use mods that don't make the vanilla ships obsolete.
Could someone tell me before I install it? The mod looks interesting.

Yup I'm also interested in knowing what the balance is like. I strongly prefer to keep balance close to vanilla balance.

Ships and hullmods you get are OP, but you have to do some OP fights to get them.
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Arythazin

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Re: [0.98a] JaydeePiracy
« Reply #44 on: April 26, 2025, 03:39:18 PM »

frictionless material reward that "i can apply to three ships", but i see no way to actually go about doing that...

EDIT: im really dumb

I must be dumb too because I can't figure it out. I don't seem to have access to the hullmod that uses it, although I can see the hullmod in the codex already. Did you have to do anything else?

Edit: Ok I'm really stupid too.
« Last Edit: April 26, 2025, 03:44:11 PM by Arythazin »
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