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Starsector 0.98a is out! (03/27/25)

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Author Topic: Retribution Loadouts Advice  (Read 2260 times)

Gonchyo5

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Retribution Loadouts Advice
« on: November 28, 2024, 08:17:43 AM »

So uh I came back to Starsector again for the first time in a couple years and I found out they added a couple new ships.
One of them, the Retribution class, really caught my attention so I started thinking about some possible builds.
I'm really happy so far with what I've found out this ship is able to do but, I'd like to see how other people build it, so I can see where I can improve it.

Overall, after a couple hours of mounting random guns on it I've found a build that can actually brawl with Onslaughts for 5 less ordinance points than one of them points and with great mobility.

« Last Edit: November 28, 2024, 08:23:30 AM by Gonchyo5 »
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Nettle

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Re: Retribution Loadouts Advice
« Reply #1 on: November 28, 2024, 08:42:26 AM »

I would recommend devastators with a more aggressive officer.
Also, just wondering, why the vulcans in mediums with main kinetics in smalls, heavy needlers/ACs not to your liking?
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Mishrak

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Re: Retribution Loadouts Advice
« Reply #2 on: November 28, 2024, 11:33:50 AM »

Deva's, HMGs, dlmgs, elite point defense

Watch things melt.  Add cryoblasters to taste.

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BigBrainEnergy

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Re: Retribution Loadouts Advice
« Reply #3 on: November 28, 2024, 12:58:53 PM »

Frontal shield conversion is a bit of a waste when it only adds 60 degrees to a shield that is already 180 degrees. You can save yourself 12 op and drop that. You can even use the op to grab some small missiles, given the officer has missile spec already.
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HeimrArnadalr

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Re: Retribution Loadouts Advice
« Reply #4 on: November 28, 2024, 01:03:20 PM »

My current favorite Retribution build is Devastator, 2 Storm Needlers, four Mining Blasters, and Vulcans in all the small slots. First it melts shields, then it melts armor.
I use the same shield mods you do. It really needs to be able to do some shield tanking, since even with Heavy Armor it's not very durable. I even might drop HA in favor of more capacitors.
I disagree with the suggestion to drop Shield Conversion - Front. The extra 60 degrees is useful to protect against frigates that try to flank you.
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PixiCode

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Re: Retribution Loadouts Advice
« Reply #5 on: November 28, 2024, 01:22:54 PM »

Regardless of what weapons and hullmods you equip (I feel there’s several possible good builds), if you are giving retribution to the AI, you might get good value from using cautious personality for it. I haven’t thoroughly tested it, but based on what I understand of AI behavior and from other people’s experience, a cautious capital ship will act more like a steady or even aggressive ship against cruisers or smaller ships, but avoid capital ships. You can use that to your advantage, few ships are better at punching down per DP spent than a retribution can. Could work out well for you if a reckless/aggressive retribution doesn’t fit your fleet.
« Last Edit: November 28, 2024, 01:39:32 PM by PixiCode »
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Thogapotomus

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Re: Retribution Loadouts Advice
« Reply #6 on: November 28, 2024, 01:28:02 PM »

I prefer frontal shields if I'm piloting the ship, but omni shields for the AI.
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Doctorhealsgood

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Re: Retribution Loadouts Advice
« Reply #7 on: November 28, 2024, 01:37:43 PM »

Wonder how a cryoflamer would go. On paper it should be a fitting weapon.
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PixiCode

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Re: Retribution Loadouts Advice
« Reply #8 on: November 28, 2024, 01:41:03 PM »

Wonder how a cryoflamer would go. On paper it should be a fitting weapon.

BRF will give it 600 range, you could make it work at that range. I think PD elite skill HMGs make the cryoflamer a bit obsolete, so that’s something to keep in mind. Not entirely! It’s just a hard sell in my eyes when hmg can do part of cryoflamer’s job at less OP spent. It *is* still 1,500 low hitstrength energy dps for a medium though. Spooky.

Cryoblaster retribution goes very hard though! You could even use AMSRMs on it.
« Last Edit: November 28, 2024, 01:43:01 PM by PixiCode »
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Serenitis

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Re: Retribution Loadouts Advice
« Reply #9 on: November 28, 2024, 01:43:29 PM »

Personally, I wouldn't bother putting any shield mods on Retribution and use the shield fairly sparingly.

Kinetics being in the smalls is fine imo, because shields don't care about hit strength like armour does.
I'd prefer railguns rather than autocannons though, which would also work better with the PDAI.

Rangefinder doesn't boost PD weapons, so it's not actually doing anything on that build, because the PDAI has flagged all those small guns as PD.
Pull it off and replace the front vulcans with 2 dual flaks, and 2 kinetic medium guns. Hv. autocannons might be nice for the dps.

With the remaining OP you can max out vents, and add armoured weapons, auto repair unit and flux distributor.
1350 dissipation with your weapons generating 2225, which is managable.
Especially if your primary control group is the hellbores as that's 750 flux/s you can manage directly, leaving 1475 flux/s.


It is also worth considering using the large mounts for storm needlers and/or devastators, and then building around those.
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BigBrainEnergy

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Re: Retribution Loadouts Advice
« Reply #10 on: November 28, 2024, 01:48:55 PM »

Rangefinder doesn't boost PD weapons, so it's not actually doing anything on that build, because the PDAI has flagged all those small guns as PD.

Not anymore, that's the s-mod effect now so this part is fine.
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Serenitis

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Re: Retribution Loadouts Advice
« Reply #11 on: November 28, 2024, 01:57:11 PM »

Not anymore, that's the s-mod effect now so this part is fine.
The tooltip says it doesn't affect PD weapons.
The tooltip also does not indicate there is any s-mod effect at all.
(Zero mods running.)
Also rangefinder is not s-modded on this build.

Maybe that's a planned change? In which case it's not helpful right now.
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PixiCode

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Re: Retribution Loadouts Advice
« Reply #12 on: November 28, 2024, 02:04:01 PM »

Not anymore, that's the s-mod effect now so this part is fine.
The tooltip says it doesn't affect PD weapons.
The tooltip also does not indicate there is any s-mod effect at all.
(Zero mods running.)
Also rangefinder is not s-modded on this build.

Maybe that's a planned change? In which case it's not helpful right now.

You misunderstand.

Bigbrain meant that ipdai no longer converts smalls into pd unless you Smod it. So, BRF is increasing the range of the OP’s light dual autocannons.
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Serenitis

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Re: Retribution Loadouts Advice
« Reply #13 on: November 28, 2024, 02:14:24 PM »

[edit]
I am an idiot, please ignore.
« Last Edit: November 28, 2024, 02:19:48 PM by Serenitis »
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PixiCode

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Re: Retribution Loadouts Advice
« Reply #14 on: November 28, 2024, 02:20:37 PM »

Edit: i didn't see their edit. um. Well. Ignore this post!
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