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News:

Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Additional Console Commands  (Read 50356 times)

flyboy179

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Re: [0.97a] Additional Console Commands
« Reply #15 on: March 23, 2025, 03:46:54 PM »

So i'm probably having a dumb moment but anyone give an example on how to do the add/remomve perma mod commandline?
If you mean clear the command line use /clear
If not can you alliterate?

just getting it to apply. I try and follow the syntax to put in say hullfoam dispenser on a ship where I accidently locked in the wrong one. so I type in "addpermamod Hullfoam Dispensor all" but still  get the syntax lines. I think I'm just not doing what <all|number> and <all|ship number> is suppose to mean.
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Android9k

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Re: [0.97a] Additional Console Commands
« Reply #16 on: March 24, 2025, 05:13:04 PM »

So i'm probably having a dumb moment but anyone give an example on how to do the add/remomve perma mod commandline?
If you mean clear the command line use /clear
If not can you alliterate?

just getting it to apply. I try and follow the syntax to put in say hullfoam dispenser on a ship where I accidently locked in the wrong one. so I type in "addpermamod Hullfoam Dispensor all" but still  get the syntax lines. I think I'm just not doing what <all|number> and <all|ship number> is suppose to mean.

The command requires the ID of a hullmod, not its display name. Use "List hullmods" to get a list of each hullmods' id.
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Reshy

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Re: [0.98a] Additional Console Commands
« Reply #17 on: April 26, 2025, 07:05:21 PM »

Any chance we can get a command or two that lists how many remnant/SAD/agni/derelict/etc. warning beacons and themed systems there are?
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Android9k

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Re: [0.98a] Additional Console Commands
« Reply #18 on: June 09, 2025, 10:56:31 AM »

Any chance we can get a command or two that lists how many remnant/SAD/agni/derelict/etc. warning beacons and themed systems there are?

Ship Browser has a few commands related to this.
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