I really like that idea. I was thinking something like adding 'blueprints' to the pirates ship table after a successful raid that decay in emphasis every month after the raid. So, right after a successful raid on a minor Hegemony world, you'd start seeing the occasional XIV Enforcer for a while in their fleets.
Sounds good to me.
How
I understood the post: "Blueprints" would decay and only
yield a few spawn the occasional non pirate ships in pirate fleets for a while. Well, unless the effect can really stack up, but I don't think that is the intention... Sure, it certainly would increase str and autoresolve str a bit but nothing major, more like: Little effect but adds flavour and may occasionally, rarely annoy the player a bit if the fleet contains 2 captured (
non pirate) capitals or a few fast HT (Phase) ships...
E: And pirate contacts/arms dealers could even now provide yet another
excuse reason for the occasional non pirate ship in a pirate fleet... "shrug" EE: For a second I forgot my beloved pirate Afflictor exists.
E3: How about factions have X% (let's say 5%) chance per fleet to field
2d3-1=1 to 5 vessels from another faction, double or triple (the) chance for pirates, Lions Guard and Heg military don't field "other" vessels and what about Pathers?
How are the "foreign" vessels equipped?
thinking.png