This mod allows the player to extract the built-in weapons on the Onslaught and certain related hulls, and swap in other purchased or extracted weapons. It has cross-mod content with Emergent Threats and Domain Phase Lab, but does not require any other mods besides LunaLib and MagicLib to run.
To remove a weapon, use the LunaLib dropdown tab on the ship fitting screen while docked. To install a weapon, do the same after adding the appropriate Work Order hullmod.
Known Issues: Newly installed weapons will not display correctly when hovered over until the player has switched to another screen and back again on the fitting screen
PreviewNew Ships:-Aggressor/Aggressor (XIV): a battlecruiser variant of the Onslaught that sacrifices armor for additional firepower (a form of the Aggressor was previously featured in High Tech Expansion by theDragn, but has since been removed from the mod).
-Onslaught (LC): An ancient, highly modified variant of the Onslaught dating back to the First AI War, focused on armor defenses and fitted with a unique weapon by the Luddic Church.
Modifiable ships:-Aggressor
-Aggressor (XIV)
-Lab Onslaught: Domain Phase Lab
-Onslaught
-Onslaught (LC)
-Onslaught (XIV)
Modifiable ships (extract weapons only):-Incandescent: Emergent Threats
-Intrepid (EX): Emergent Threats
-Onslaught (LG): Emergent Threats
Weapons (source):-Anathema Autocannons (Onslaught LC/Luddic Church market)
-Gigacannons (Onslaught LG, unique Emergent Threats bounty)*
-Hydromagnetic Cannons (Incandescent Drone Battleship)*
-Neutron Autolances (Intrepid EX/Tritachyon markets)*
-Thermal Ablation Cannons (Loot/arms merchant)
-Thermal Pulse Cannons (Aggressor/XIV, Onslaught/XIV, Hegemony market)
-Thermal Pulse Lances (Lab Onslaught, Domain Phase Lab market)*
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*Cross-mod content, some can also be looted or bought even if Emergent Threats or Domain Phase Lab is not installed.
CreditSpoiler
Aggressor/XIV sprites by Banano
Aggressor concept/stats by theDragn
Lab Onslaught/Thermal Phase Lance by VladimirVV
With further edits by me