So lately I picked up a trident BP along with a dagger BP, and I've been enjoying using daggers on a Charybdis (modded combat carrier, but not particularly important to this discussion. Lovely ship though!)
I've recently found an even larger battlecarrier as salvage, and I thought about upgrading to Tridents! After all, they're higher Ordnance cost per bay, so you pack more firepower into the same space... right?
You don't, though. Tridents are slower. They will do less damage at anything except the very shortest ranges, and even then quite a lot of bomber flight time is taken up with maneuvering to land, taking off, getting into position to shoot, whatever, even when the carrier in question is only 100 units away from the enemy and unloading all its weapons into the frontal shields.
Tridents are notably tougher, but you get LESS of them. I haven't tested exhaustively enough to be 100% sure, but I suspect the tridents will come home more often... however, with the increased construction time for the tridents, I suspect even then the daggers will have more combat uptime and higher DPS.
Anyone got any suggestions to improve Tridents? Making them a wing of 3 would probably be fine, they're 25 OP, and could maybe go up to 26-28 OP to compensate for the fact they'll be six atropos torps in a single slot. Still slower, probably less DPS, but then they'll be a really big punch in one go.
Alternatively, could we do something with them that makes them better without making them just more torpedoes? Perhaps swarmer missiles to take care of fighters bothering them, or perhaps a burst PD laser? I vaguely recall they used to have something like that before, but I can't be sure. (Edit: Files say they used to have three full PD lasers on them, that must have been something to see. Wonder how old that is. Probably from the time when daggers were still carrying reaper torps.)
What are everyone else's thoughts about Tridents nowadays?