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Starsector 0.98a is out! (03/27/25)

Author Topic: What is this latest dev cycle about again?  (Read 1238 times)

Dri

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What is this latest dev cycle about again?
« on: September 16, 2024, 09:57:36 PM »

Last big patch was about the colony crisis system, exploration additions and of course the mandatory skill system tweaks.

Looking through some of the recent blogs I see codex work, simulator work...new music. So it's just a big polishing patch?
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Gaishu_Isshoku

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Re: What is this latest dev cycle about again?
« Reply #1 on: September 17, 2024, 12:05:34 AM »

Based on various teasers it looks to me like the meat of the next update is endgame content and story, with not a lot of details being shared due to spoilers and [REDACTED] and all that.
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FooF

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Re: What is this latest dev cycle about again?
« Reply #2 on: September 17, 2024, 05:19:43 AM »

Alex has been mum on the endgame content, though I’m pretty sure the next patch will not advance the main story line. There’s definitely some new challenges though, if Giant Death Laser is any indication (along with the caption, “I’ve finally got something that defeats my endgame fleet.” I’m thinking another uber-boss or something.

The main batch of updates he’s talked about are QoL improvements. New intel screen, new simulator, new planet search, UI overhauls, etc. Not “flashy” but incredibly important.

I also wouldn’t be surprised if a new ship or weapon were added but, again, no official word has been said about that.

(All this said, Alex has been pretty quiet for about a month so RL stuff may have happened or he’s doing secret squirrel stuff for the game.)
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SCC

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Re: What is this latest dev cycle about again?
« Reply #3 on: September 17, 2024, 09:05:00 AM »

I hope we'll be getting the "orders" tab in the command screen functional sooner than later.