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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a-RC8] Station Augments 2.1.4  (Read 59311 times)

Aposkus

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Re: [0.98a-RC5] Station Augments 2.1.0
« Reply #105 on: April 04, 2025, 05:19:15 PM »

CTD when trying to attack Gilead Station.
119830: 121226 [main] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.systems.H com.fs.starfarer.combat.entities.Ship.getShield()'
119831: java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.systems.H com.fs.starfarer.combat.entities.Ship.getShield()'
119832:    at niko_SA.augments.shieldShunt.applyInCombat(shieldShunt.kt:32)
119833:    at niko_SA.scripts.effectApplierScript.advance(effectApplierScript.kt:34)
119834:    at com.fs.starfarer.title.C.L$Oo.o00000(Unknown Source)
119835:    at com.fs.starfarer.combat.oOOO.A.o00000(Unknown Source)
119836:    at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
119837:    at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
119838:    at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
119839:    at com.fs.state.AppDriver.begin(Unknown Source)
119840:    at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
119841:    at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
119842:    at com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
119843:    at com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
119844:    at com.fs.starfarer.StarfarerLauncher.main(Unknown Source)
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NikoTheGuyDude

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Re: [0.98a-RC5] Station Augments 2.1.0
« Reply #106 on: April 04, 2025, 05:45:06 PM »

Shield shunt won't work until I recompile it. Until then, remove it using the SA_removeAugment command.
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Zer0Zer

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Re: [0.98a-RC5] Station Augments 2.1.0
« Reply #107 on: April 04, 2025, 11:04:47 PM »

Shield shunt won't work until I recompile it. Until then, remove it using the SA_removeAugment command.
Damn, I had just that exact problem, alright thank you
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NikoTheGuyDude

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Re: [0.98a-RC5] Station Augments 2.1.0
« Reply #108 on: April 06, 2025, 08:03:13 AM »

New patch, with fixes.
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turnop

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #109 on: April 20, 2025, 10:51:36 PM »

Hello, unfortunately the K-type shield shunt still crashes my game when loading into combats with stations using it. Tested twice at two different stations. Relevant section of crash log (2nd attempt at Jangala) below.

2187846 [Thread-8] INFO  sound.H  - Playing music with id [Relics.ogg]
2194080 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: com/fs/starfarer/loading/specs/do
java.lang.NoClassDefFoundError: com/fs/starfarer/loading/specs/do
   at niko_SA.augments.shieldShunt.applyInCombat(shieldShunt.kt:49)
   at niko_SA.scripts.effectApplierScript.advance(effectApplierScript.kt:34)
   at com.fs.starfarer.title.C.L$Oo.o00000(Unknown Source)
   at com.fs.starfarer.combat.oOOO.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.loading.specs.do
   at java.base/java.net.URLClassLoader.findClass(Unknown Source)
   at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
   at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
   ... 12 more
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TrustyPalpy

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #110 on: May 02, 2025, 09:30:24 AM »

I had the same exact error with the K-Type Shield Shunt when battling above Gilead. Tried these commands to remove the augment, but couldn't get the right one. Went as far as renaming the augment file to .OLD in order to "hide" it completely but that didn't work either.

90316 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt.tk
90316 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
92440 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt.kt
92440 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
102616 [Thread-2] INFO  org.lazywizard.console.Console  - No such command "sa_removeaugment.shieldshunt" registered, did you mean "SA_removeAugment"?
125586 [Thread-2] ERROR org.lazywizard.console.Console  - No such command "sa_removeaugment(shieldshunt.kt)" registered!
157436 [Thread-2] ERROR org.lazywizard.console.Console  - No such command "gilead.removeaugment(shieldshunt.kt)" registered!
422194 [Thread-2] INFO  org.lazywizard.console.Console  - > help sa_removeaugment
422194 [Thread-2] INFO  org.lazywizard.console.Console  - HELP - SA_REMOVEAUGMENT
422194 [Thread-2] INFO  org.lazywizard.console.Console  - Tags: markets, augments
422194 [Thread-2] INFO  org.lazywizard.console.Console  - Syntax: SA_removeAugment (augmentId)
422194 [Thread-2] INFO  org.lazywizard.console.Console  - Detailed use: Removes a station augment to a market.
436968 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt
436968 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
441243 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment "shieldshunt"
441243 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
447945 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt.kt
447945 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.


My workaround (if someone runs into a similar issue) was to simply not join the fight until after the station was destroyed.
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NikoTheGuyDude

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #111 on: May 02, 2025, 09:54:56 AM »

The ID is SA_shieldShunt. Also, I thought I fixed this. Ugh.
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turnop

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #112 on: May 02, 2025, 11:26:54 AM »

The ID is SA_shieldShunt. Also, I thought I fixed this. Ugh.

Sticky bugs are always annoying. Let me know if any more information would be helpful in diagnosing, I love how this mod adds some more pizzazz to stations.
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NikoTheGuyDude

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #113 on: May 05, 2025, 12:20:14 PM »

Im unable to replicate this locally. Ensure you're on the latest starsector patch and the latest station augments version.
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Reter

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #114 on: May 11, 2025, 11:28:44 AM »

Hello, the ka shield shunt doesnt seem to work. It causes crashes when combat starts with a station modified by it.



509931 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: com/fs/starfarer/loading/specs/do
java.lang.NoClassDefFoundError: com/fs/starfarer/loading/specs/do
   at niko_SA.augments.shieldShunt.applyInCombat(shieldShunt.kt:49)
   at niko_SA.scripts.effectApplierScript.advance(effectApplierScript.kt:34)
   at com.fs.starfarer.title.C.L$Oo.o00000(Unknown Source)
   at com.fs.starfarer.combat.oOOO.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.loading.specs.do
   at java.base/java.net.URLClassLoader.findClass(Unknown Source)
   at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
   at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
   ... 12 more
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Reter

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #115 on: May 11, 2025, 11:30:01 AM »

I had the same exact error with the K-Type Shield Shunt when battling above Gilead. Tried these commands to remove the augment, but couldn't get the right one. Went as far as renaming the augment file to .OLD in order to "hide" it completely but that didn't work either.

90316 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt.tk
90316 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
92440 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt.kt
92440 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
102616 [Thread-2] INFO  org.lazywizard.console.Console  - No such command "sa_removeaugment.shieldshunt" registered, did you mean "SA_removeAugment"?
125586 [Thread-2] ERROR org.lazywizard.console.Console  - No such command "sa_removeaugment(shieldshunt.kt)" registered!
157436 [Thread-2] ERROR org.lazywizard.console.Console  - No such command "gilead.removeaugment(shieldshunt.kt)" registered!
422194 [Thread-2] INFO  org.lazywizard.console.Console  - > help sa_removeaugment
422194 [Thread-2] INFO  org.lazywizard.console.Console  - HELP - SA_REMOVEAUGMENT
422194 [Thread-2] INFO  org.lazywizard.console.Console  - Tags: markets, augments
422194 [Thread-2] INFO  org.lazywizard.console.Console  - Syntax: SA_removeAugment (augmentId)
422194 [Thread-2] INFO  org.lazywizard.console.Console  - Detailed use: Removes a station augment to a market.
436968 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt
436968 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
441243 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment "shieldshunt"
441243 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.
447945 [Thread-2] INFO  org.lazywizard.console.Console  - > sa_removeaugment shieldshunt.kt
447945 [Thread-2] INFO  org.lazywizard.console.Console  - The requested augment isnt present on the market.


My workaround (if someone runs into a similar issue) was to simply not join the fight until after the station was destroyed.



Thank you
« Last Edit: May 11, 2025, 12:07:26 PM by Reter »
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Reter

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #116 on: May 11, 2025, 12:07:59 PM »

The ID is SA_shieldShunt. Also, I thought I fixed this. Ugh.

The removal worked, thank u
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NikoTheGuyDude

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #117 on: May 11, 2025, 12:44:26 PM »

Again, I'm unable to replicate this crash on my end. I dont know whats going on.
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Kriegmarine

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #118 on: May 11, 2025, 12:45:56 PM »

Is there a way to adjust the station spin speed when the Axial Rotation augment is installed, via the mod settings menu in the main menu or via a file in the mod folder? Stations are spinning so fast that the majority of my station weapons are missing their targets or just unable to fire even with an Alpha Core installed. I want to adjust it to be closer to 200-300% and see how that works out.

Currently using mod version 1.2.1 and game version 0.97a-RC11 (waiting for some other mods to update before switching to 0.98).
« Last Edit: May 11, 2025, 12:53:02 PM by Kriegmarine »
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NikoTheGuyDude

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Re: [0.98a-RC8] Station Augments 2.1.3
« Reply #119 on: May 11, 2025, 12:52:41 PM »

Is there a way to adjust the station spin speed when the Axial Rotation augment is installed, via the mod settings menu in the main menu or via a file in the mod folder? Stations are spinning so fast that the majority of my station weapons are missing or just unable to fire even with an Alpha Core installed. I want to adjust it to be closer to 200-300% and see how that works out.

Currently using mod version 1.2.1 and game version 0.97a-RC11 (waiting for some other mods to update before switching to 0.98).

No, but you can add heavy armor to slow the station.
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