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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.97a] FSF Military Corporation - EN version  (Read 35034 times)

A-111164

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[0.97a] FSF Military Corporation - EN version
« on: August 31, 2024, 08:51:45 PM »

FSF Military Corporation
Fast.Safe.Functional Military Corporation is a military enterprise established after the Collapse, primarily engaged in arms sales and ship manufacturing. Its origins trace back to a smuggling organization known for selling military testing prototypes at high prices to various corporations. When the gates went dead, the leadership found themselves trapped in a secret warehouse in the sector. Recognizing that their bodyguards were insufficient to secure the valuable goods in their warehouse, they withdrew from sector conflicts, reestablishing themselves as an underground mercenary organization, thereby forming the precursor to FSF.

During the chaotic early days following the Collapse, FSF secretly hired scientists impacted by the war, aiming to replicate some of the most advanced prototype ships in their possession. Their activities, however, remained largely unknown until just before the onset of the First AI War.

In the golden era following the First AI War, FSF gradually revealed its presence in the fringe worlds by selling ships previously unseen, signaling that FSF had become a notable faction in the sector. They began providing services such as ship manufacturing, military guidance, and arms trade. Despite maintaining the image of a newly developed mega-corporation adhering to Domain-era laws, the recent sharp rise in their fleet size indicates ambitious aspirations.


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Credits
Author: A111164
Original translator: Iriscoral
The original translator was busy for a while and the post remains at 096. This is the 097 version
Original post: here
Fossic post: here
« Last Edit: January 28, 2025, 01:14:00 AM by A-111164 »
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Zumberge

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #1 on: August 31, 2024, 10:47:41 PM »

Going off of the name in the Github link, I'll just take this opportunity to directly say thank you for translating and maintaining this.
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Keybindet

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #2 on: September 01, 2024, 03:22:46 AM »

Does it still have spining ship emp pulse bug?
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A-111164

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #3 on: September 01, 2024, 02:43:51 PM »

Does it still have spining ship emp pulse bug?
Not sure what is that, haven't heard that bug, can you please explain it a bit?
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Keybindet

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #4 on: September 01, 2024, 07:01:38 PM »

Does it still have spining ship emp pulse bug?
Not sure what is that, haven't heard that bug, can you please explain it a bit?
There was a ship(dont remember name) with spining module that have system that releses emp pulse around it caused crashes often in fights with battlestations.
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Helldiver

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #5 on: September 02, 2024, 04:54:17 AM »

Thank you! So much greatness from fossic escapes this place.
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aning

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #6 on: December 18, 2024, 04:31:26 AM »

very nice ships, the capitals are nice, while the smaller ones not so much, the weapons eat alot of flux but is powerful
« Last Edit: December 19, 2024, 04:58:49 AM by aning »
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aning

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #7 on: December 19, 2024, 05:05:21 AM »

when reaching the mission where she sends you to destroy the Missile, after the missile explode and you leave the battle, there is a crash :

Fatal: null
Check starsector.log for more info

this is last message in starsector.log  :o

191107 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
   at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
   at java.util.HashMap$KeyIterator.next(Unknown Source)
   at shipmastery.combat.FlagshipTracker.onCombatEnd(FlagshipTracker.java:89)
   at shipmastery.campaign.StateTracker.setState(StateTracker.java:15)
   at shipmastery.campaign.Initializer.advance(Initializer.java:25)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Richared

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #8 on: January 05, 2025, 08:44:08 PM »

...is that transforming ship based off a siege tank?  :o
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TiberQ

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #9 on: January 11, 2025, 07:20:48 PM »

...is that transforming ship based off a siege tank?  :o

Emperor Arcturus Mengsk.... Denies al knowledge ;-p
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Richared

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #10 on: January 12, 2025, 12:27:27 PM »

...is that transforming ship based off a siege tank?  :o

Emperor Arcturus Mengsk.... Denies al knowledge ;-p

Oh, but I know ;)
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Guts4Glory

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #11 on: January 20, 2025, 06:23:14 AM »

when reaching the mission where she sends you to destroy the Missile, after the missile explode and you leave the battle, there is a crash :

Fatal: null
Check starsector.log for more info

this is last message in starsector.log  :o

191107 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
   at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
   at java.util.HashMap$KeyIterator.next(Unknown Source)
   at shipmastery.combat.FlagshipTracker.onCombatEnd(FlagshipTracker.java:89)
   at shipmastery.campaign.StateTracker.setState(StateTracker.java:15)
   at shipmastery.campaign.Initializer.advance(Initializer.java:25)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

did you manage to bypass this error?
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float

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #12 on: January 20, 2025, 09:46:05 AM »

when reaching the mission where she sends you to destroy the Missile, after the missile explode and you leave the battle, there is a crash :

Fatal: null
Check starsector.log for more info

this is last message in starsector.log  :o

191107 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException
   at java.util.HashMap$HashIterator.nextEntry(Unknown Source)
   at java.util.HashMap$KeyIterator.next(Unknown Source)
   at shipmastery.combat.FlagshipTracker.onCombatEnd(FlagshipTracker.java:89)
   at shipmastery.campaign.StateTracker.setState(StateTracker.java:15)
   at shipmastery.campaign.Initializer.advance(Initializer.java:25)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

did you manage to bypass this error?

Issue with Ship Mastery System that I *think* I patched, try redownloading the latest version of that mod.
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zerph13

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #13 on: January 28, 2025, 08:24:14 PM »

The quest given to you by the lady with the fuzzy hat DOES NOT WORK. THE GAME CAN NOT DETECT THE SHATTER CANNISTER IN YOUR INVENTORY

i have 50 shatter cannisters in my inventory but all it detects is the IRUIRU PDL and the Cluster Cannon

very frustrating. Please Fix.
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IGdood

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Re: [0.97a] FSF Military Corporation - EN version
« Reply #14 on: January 31, 2025, 08:57:38 AM »

The deployable destroyer doesn't deploy when used by AI
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