Broadsword is so overrated. Gladius is the best fighter. Fight me.
Reason being Gladius actually has flux to spam its MG, causing significant shield damage. Its shield dps is superior to 3 Broadsword, and pulse laser can tickle armor of small ships.
Broadsword is tougher, but who cares. It will get deleted by stray shot anyways, so its actual impact is negligible under high intensity combat. Gladius speed will allow it return to fight faster.
Imma fight you!
Okay not really, just going to politely give my opinion.I don't agree that Broadsword
will get deleted by stray shots, it's more nuanced than that, but I'll play with the assumption that both Gladius and Broadsword die from stray shots often. Not saying that's true or false, just going with that assumption. While the gladius performs better dps wise in a sustained way, the alpha dps before broadsword fluxes out is higher since it's 3 models instead of 2. If the assumption is true, that means broadsword is more competitive in
total damage with gladius, assuming they explode like within ~4 seconds? They'd probably have close to the same total damage by then, right? Just a guess. If they both only last 1-2 seconds, then broadsword can even out-dps gladius. The whole thing is complicated and I'm just giving vague guesses.
My understanding is that Broadsword and Gladius excel in different roles.
For the broadsword, HE Bombers are slower than the broadsword so the extra speed of gladius isn't much of a benefit as an escort for HE bombers and like Siffrin says broadswords fire off more flares. Even if the extra HP is somehow not a benefit compared to the gladius, they'll still get those flares off. The higher alpha damage also supports HE bombers more, and generally broadswords should be able to get in some kinetic damage before dagger atropos reaches. Also, their lower speed doesn't mean much if you put them on a battlecarrier and I've showed why the alpha damage of a broadsword is important if you think broadswords die that quickly.
For the gladius, their higher top speed and higher shield dps are very nice as support for wing swarm tactics. They pair better with things like massive warthog, thunder, talon etc spam than broadswords do, which are slower so they'll fall behind these other wings. Also, if you're spamming those sorts of wings, the gladius is more likely to live long enough to out-dps broadswords. Like you said, their high speed helps them get from a far away carrier to battle faster, too. And my favorite, gladius just happens to work well as escort for claws.
As someone who does not use fighter skills, I avoid usually bombers because they drain replacement like crazy. If I use bombers, I usually use Khopesh and sometimes Longbows. I only use Daggers if they are on the flagship I pilot, or the ship (under AI control) has Defensive Targeting Array to prevent them from roaming.
This is slightly off topic, but I wish a bomber returning to its carrier gave a % replacement rate refund when returning, based on the remaining % of refit time remained on that model. Give no refund under a certain %, then give a maximum value based on 100% refit time for edge cases like when a bomber gets flamed out but eventually returns to the bomber much later.