v0.8 released today - Save Game compatible *you may need to re-arm any Amorphia in your fleet, see notes*
-Added a new ship, the Lupum - A TTE styled cruiser sized variation on the Wolf - Equipped with a phase skimmer and two medium missile mounts
-Added a new ship, the Chiark - A destroyer sized High-Tech civilian exploration & survey tug with high resolution sensors, salvage gantry and drive field stabilizers
-Added a new weapon, the Heavy Ion Pulsar - A large version of the vanilla Ion Pulsar
-Added two new energy torpedoes - One small for 3 OP and one medium for 8 OP - Guided and does energy damage with an EMP burst on hit
-Added a new bomber wing, the Grumman - Shielded with strong armor and armed with two small energy torpedoes
-Dajeil: Changed the BP from the High Tech BP to the TTE BP - oversight from the previous patch
-Amorphia: Raised the OP from 170 to 175 and replaced the two cobra wings with Grumman wings on the variant
-Fixed a grammatical error with the Dajeil's description
-Added the new ships and wing to the "All Ships Image" on the mod forum page and Discord post
Note: I intended to add some Tri-Tac portraits to the mod but I could just never get them to look right especially when I compared them to
https://fractalsoftworks.com/forum/index.php?topic=28530.0 Corporate Portraits which are peak. If anyone out there would like to take a stab at it I'd be open to incorporation.
@leafybonsai I know we talked about adding non-symmetrical high-tech ships when I added more but I was referring to TTSC to be clear