Excellent
Just FYI, you don't have to change slot types - anything you put in the variant file will work.
Oh, lol. Yeah that was a bit of work, heh heh, the .ship file doesn't look very tasty in notepad, but I managed somehow.
So I can change any weapon I want in the variant, that is good, but I
would have to make a new .ship file to change the original missile hard-points to
turrets for energy and ballistic right? That is what I did in my Aurora version.

It is a beast, and I even increased the fleet points on it, ha ha!

All the way up to 20 I think. I also modified the arc's of course, it was a ton of fun, but also kinda hard to read, if I wasn't a programmer by trade myself I think I would have corrupted the code in the process, lol. (Not a complaint btw, clearly it isn't designed to be modified in notepad, ha ha, just a very fun but slightly tedious feature currently, that is totally worth the effort!

)