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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

Author Topic: [0.97a] Starbridge Pack  (Read 2169 times)

Autohummer

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[0.97a] Starbridge Pack
« on: May 09, 2024, 11:13:22 AM »

Hello, I am working on a mod that adds the Starbridge and its variants from the game Escape Velocity Nova to Starsector. Currently this pack includes 4 variants: civilian, pirate, rebel and mod.

The ships' stats are balanced closer to the original material (a small, fast, manoeuvrable ship that can, if outfitted and handled correctly, take out entire fleets) than Starsector.

Also included in the mod files are unused sprites that lack the hardpoints, for you to do as you will.

I had meant to make the ship about as commonly available as a high/mid tech destroyer, but for some reason the game insists on putting them in pirate and military rather than independent markets. Any help on that front would be appreciated.

Wiki link, for your reference:
https://evn.fandom.com/wiki/Starbridge
« Last Edit: May 10, 2024, 12:22:22 PM by Autohummer »
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nathan67003

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Re: [0.97a] Starbridge Pack
« Reply #1 on: May 10, 2024, 03:29:24 AM »

YOOOOOOOOOOO
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I have some ideas but can't sprite worth a damn and the ideas imply really involved stuff which I've no clue how to even tackle.

TimeDiver

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Re: [0.97a] Starbridge Pack
« Reply #2 on: May 10, 2024, 10:15:02 AM »

Even if Blackrock Drive Yards has its own interpretation on the (Mod) Starbridge, I am quite curious to see your take on it.
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Autohummer

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Re: [0.97a] Starbridge Pack
« Reply #3 on: May 10, 2024, 12:23:57 PM »

Updated the mod attached to the first post to include a special variant with overpowered stats. Available from rare blueprint drops or console command.
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