Starsector 0.98a is out! (03/27/25)
Updated to 3.0.0. I hope you enjoy the update.
Fatal:Cannot Invoke "com.fs.starfarer.loading.specs.PlanetSpec.getPlanetType()"because "<parameter1>"is null chek starsector.log for more info
228275 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.loading.specs.PlanetSpec.getPlanetType()" because "<parameter1>" is nulljava.lang.NullPointerException: Cannot invoke "com.fs.starfarer.loading.specs.PlanetSpec.getPlanetType()" because "<parameter1>" is null at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source) at com.fs.starfarer.combat.entities.terrain.Planet.<init>(Unknown Source) at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source) at com.fs.starfarer.campaign.CampaignPlanet.<init>(Unknown Source) at com.fs.starfarer.campaign.BaseLocation.addPlanet(Unknown Source) at org.tranquility.adversary.scripts.AdversaryOptimal.<init>(AdversaryOptimal.java:51) at org.tranquility.adversary.AdversaryModPlugin.onNewGameAfterProcGen(AdversaryModPlugin.java:47) at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source) at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source) at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source) at com.fs.starfarer.ui.oo0O.dismiss(Unknown Source) at com.fs.starfarer.ui.newui.M.dismiss(Unknown Source) at com.fs.starfarer.ui.newui.o0Oo.advanceImpl(Unknown Source) at com.fs.starfarer.ui.thissuper.advance(Unknown Source) at com.fs.starfarer.ui.z.advanceImpl(Unknown Source) at com.fs.starfarer.ui.thissuper.advance(Unknown Source) at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source) at com.fs.starfarer.BaseGameState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.base/java.lang.Thread.run(Unknown Source)228328 [Thread-9] INFO sound.O - Creating streaming player for music with id [miscallenous_main_menu.ogg]228329 [Thread-9] INFO sound.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Playing music with id [miscallenous_main_menu.ogg]
enabledMods 0 "PAGSM"1 "adversary"2 "A_S-F"3 "anotherportraitpack"4 "Cryo_but_better"5 "aotd_qol"6 "aod_vos"7 "aotd_vok"8 "apex_design"9 "ashlib"10 "bcom"11 "bmo"12 "CFT"13 "CuratedShips"14 "edshipyard"15 "Everybody loves KoC"16 "XLU"17 "GalacticConstellate"18 "hte"19 "hpst"20 "HIVER"21 "sun_hyperdrive"22 "IndEvo"23 "Imperium"24 "jaydeepiracy"25 "JYD"26 "kazeron"27 "knights_of_ludd"28 "kyeltziv"29 "lw_lazylib"30 "ArkLeg"31 "lunalib"32 "exshippack"33 "MagicLib"34 "Mayasuran Navy"35 "MoreBarMissions"36 "MoreMilitaryMissions"37 "more_ship_names"38 "NSP"39 "ness_saw"40 "sun_new_beginnings"41 "nexerelin"42 "Nightcross"43 "sun_nomadic_survival"44 "looted_sector"45 "pn"46 "su_CarrierHullmod"47 "progressiveSMods"48 "assortment_of_things"49 "randomweapons"50 "RetroLib"51 "roider"52 "advent_seven"53 "sun_ruthless_sector"54 "niko_SOTFMoreCombatObjectives"55 "SCY"56 "second_in_command"57 "secretsofthefrontier"58 "swp"59 "sun_starship_legends"60 "stelnet"61 "SCE"62 "alcoholism"63 "suitablestarsystems"64 "supportships"65 "surveycorpssp"66 "TTE"67 "TTSC"68 "underworld"69 "US"70 "unthemedweapons"71 "XhanEmpire"72 "YNA"73 "astroidships"74 "shaderLib"
message : Failed calling methodcause-exception : java.lang.NullPointerExceptioncause-message : Cannot invoke "com.fs.starfarer.loading.specs.PlanetSpec.getPlanetType()" because "<parameter1>" is nullmethod : com.fs.starfarer.campaign.CampaignPlanet.readResolve()class : com.fs.starfarer.campaign.CampaignPlanetrequired-type : com.fs.starfarer.campaign.CampaignPlanetconverter-type : com.thoughtworks.xstream.converters.reflection.ReflectionConverterline number : 133401class[1] : com.fs.starfarer.campaign.CircularOrbitclass[2] : java.util.ArrayListconverter-type[1] : com.thoughtworks.xstream.converters.collections.CollectionConverterclass[3] : com.fs.util.container.repo.ObjectRepositoryclass[4] : com.fs.starfarer.campaign.StarSystemclass[5] : com.fs.starfarer.api.impl.campaign.procgen.Constellationclass[6] : com.fs.starfarer.api.impl.campaign.fleets.RouteManager$RouteSegmentclass[7] : com.fs.starfarer.api.impl.campaign.fleets.RouteManager$RouteDataclass[8] : com.fs.starfarer.api.impl.campaign.fleets.RouteManagerclass[9] : com.fs.starfarer.campaign.fleet.CampaignFleetclass[10] : com.fs.starfarer.campaign.econ.Marketclass[11] : com.fs.starfarer.loading.specs.FactionProductionclass[12] : com.fs.starfarer.campaign.Factionclass[13] : com.fs.starfarer.campaign.econ.Submarketclass[14] : com.fs.starfarer.campaign.CustomCampaignEntityclass[15] : com.fs.starfarer.campaign.econ.reach.ReachEconomyclass[16] : com.fs.starfarer.campaign.econ.reach.ReachEconomyStepperclass[17] : com.fs.starfarer.campaign.econ.Economyclass[18] : com.fs.starfarer.campaign.StarSystem$UpdateFromHyperspaceLocationclass[19] : com.fs.starfarer.campaign.BaseLocation$LocationTokenclass[20] : com.fs.starfarer.campaign.Hyperspaceclass[21] : com.fs.starfarer.campaign.CampaignEngineconverter-type[2] : com.fs.starfarer.campaign.save.Oversion : not available
{"enabledMods": [ "pantera_ANewLevel40R", "adjustable_skill_thresholds", "blackrock_driveyards", "chatter", "lw_console", "istl_dassaultmikoyan", "DetailedCombatResults", "ForceAutoResolve", "interestingportraitspack", "Imperium", "kazeron", "lw_lazylib", "lunalib", "MagicLib", "Mayasuran Navy", "More_Ai_Core_Skills", "nexerelin", "SCY", "swp", "Terraforming & Station Construction", "US", "vic", "audio_plus", "shaderLib"]}
ok ok sorry this one is on me I completely forgot to mention that it's not save compatible... super duper sorry
Quote from: JamesTripleQ on May 11, 2025, 02:20:14 PMok ok sorry this one is on me I completely forgot to mention that it's not save compatible... super duper sorryThankfully TriOS keeps previous versions of mods. Cant wait to try this out once Im done with my current playthrough, though!https://github.com/JamesTripleQ/Unknown-Skies/releases/download/v2.1.0/Unknown.Skies.zip For anyone who didnt keep a backup of the previous verison files, hopefully this helps
Quote from: Blindfire on May 11, 2025, 02:25:23 PMQuote from: JamesTripleQ on May 11, 2025, 02:20:14 PMok ok sorry this one is on me I completely forgot to mention that it's not save compatible... super duper sorryThankfully TriOS keeps previous versions of mods. Cant wait to try this out once Im done with my current playthrough, though!https://github.com/JamesTripleQ/Unknown-Skies/releases/download/v2.1.0/Unknown.Skies.zip For anyone who didnt keep a backup of the previous verison files, hopefully this helpsAh nice, I don't use TriOS so idk but I do keep all older versions on github, sorry again for the inconvenience lol, I hope you like the update as I'm personally really happy with how it came out... added a lot of stuff that I wanted to and fixed up and retextured a lot of things I didn't like from 2.0.0
Its taking everything I got to not just instantly start a new run, I really love the variety your update to this amazing mod offers for the colonization scope of the game. Especially now after reading the changelog, Its tuff
- Added 6 new planets: . The Sakura world, a unique planet with a special condition, not guaranteed to spawn in every sector.
Thanks for the huge and awesome update! Can't wait to try it out on my next playthroughQuote from: JamesTripleQ on May 04, 2024, 09:32:11 AM- Added 6 new planets: . The Sakura world, a unique planet with a special condition, not guaranteed to spawn in every sector.Any reason why it's not a guaranteed spawn and/or may we have a toggle for this?