Hey all. First off, love the mod, big thanks for the effort and keeping it alive. However, I'm trying to start a drug lord campaign and wanted to do some private tinkering of the US_shrooms.java file to make the stability debuff of the psychedelic fungus less punishing (changing the penalty from -3 to -1 instead). Of course, it wasn't as simple as just changing "STABILITY_MALUS = -1" in that file. I'm assuming there may be other stuff going on with the various API's that calculate this, but I have no java experience. How might I go about editing the relevant files to make that debuff less crazy, or even increase the amount of drugs produced from say 2 units to 3? (I know this is very unbalanced, it is more me trying to do some roleplay). Thanks in advance for anyone who may know.