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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

Author Topic: Just how much damage ship explosion do?  (Read 1096 times)

yajusenpai

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Just how much damage ship explosion do?
« on: April 28, 2024, 06:20:37 AM »

Definition:
Ship explosion -> The phenomenon that happen when a ship's hullpoint reach zero. Often accompanied with a BIG flash.

Have you seen another ship right next to/in direct contact with other ship getting destroyed as well while the other ship is killed? When it is not damaged in anyway before the ship explosion? That sometime you can kill multiple capital ship by just one hit?? Sometime when you are close to an enemy you take damage when they die? I want to know that.

« Last Edit: April 28, 2024, 06:22:14 AM by yajusenpai »
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SafariJohn

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Re: Just how much damage ship explosion do?
« Reply #1 on: April 28, 2024, 07:22:16 AM »

IDK the numbers, but it is a lot. I have almost lost an Onslaught from full by ram-killing a cruiser.
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Thaago

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Re: Just how much damage ship explosion do?
« Reply #2 on: April 28, 2024, 11:46:17 AM »

This is one place where I really miss the skill that reduced the impact of a single big hit once per second. Made ramming a lot more practical!
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FooF

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Re: Just how much damage ship explosion do?
« Reply #3 on: April 28, 2024, 11:53:35 AM »

Yeah, I've lost quite a few ships to station explosions because they bunch up close to thing on an Assault order. I don't know how the damage is calculated. I wonder if its specific to each hull (like a proportion of total hitpoints) or if it's just based on hull size.
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eert5rty7u8i9i7u6yrewqdef

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Re: Just how much damage ship explosion do?
« Reply #4 on: April 28, 2024, 12:54:39 PM »

Definition:
Ship explosion -> The phenomenon that happen when a ship's hullpoint reach zero. Often accompanied with a BIG flash.

Have you seen another ship right next to/in direct contact with other ship getting destroyed as well while the other ship is killed? When it is not damaged in anyway before the ship explosion? That sometime you can kill multiple capital ship by just one hit?? Sometime when you are close to an enemy you take damage when they die? I want to know that.
I have lost multiple Novas from full HP while fighting other capital ships, thanks to the Nova dropping its shield at the last second.
I routinely lose Omens due to this phenomenon as well.
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Siffrin

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Re: Just how much damage ship explosion do?
« Reply #5 on: April 28, 2024, 02:43:52 PM »

Enough to kill a cruiser from what everyone else has said but the damage falloff is extreme so you really need to be hugging it before it goes boom. Having your shield up will help since at the very least you'll just be overloaded from the explosion.
« Last Edit: April 28, 2024, 06:50:48 PM by Siffrin »
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Killer of Fate

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Re: Just how much damage ship explosion do?
« Reply #6 on: April 28, 2024, 02:51:42 PM »

Definition:
Ship explosion -> The phenomenon that happen when a ship's hullpoint reach zero. Often accompanied with a BIG flash.

Have you seen another ship right next to/in direct contact with other ship getting destroyed as well while the other ship is killed? When it is not damaged in anyway before the ship explosion? That sometime you can kill multiple capital ship by just one hit?? Sometime when you are close to an enemy you take damage when they die? I want to know that.
I have lost multiple Novas from full HP while fighting other capital ships, thanks to the Nova dropping its shield at the last second.
I routinely lose Omens due to this phenomenon as well.
I think accelerated shields help mitigate this issue... It did for Shrikes, Furies, Tempests and Omens. Unsure how it'll work for a Nova.
« Last Edit: April 28, 2024, 03:05:21 PM by Killer of Fate »
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eert5rty7u8i9i7u6yrewqdef

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Re: Just how much damage ship explosion do?
« Reply #7 on: April 28, 2024, 05:00:00 PM »

Definition:
Ship explosion -> The phenomenon that happen when a ship's hullpoint reach zero. Often accompanied with a BIG flash.

Have you seen another ship right next to/in direct contact with other ship getting destroyed as well while the other ship is killed? When it is not damaged in anyway before the ship explosion? That sometime you can kill multiple capital ship by just one hit?? Sometime when you are close to an enemy you take damage when they die? I want to know that.
I have lost multiple Novas from full HP while fighting other capital ships, thanks to the Nova dropping its shield at the last second.
I routinely lose Omens due to this phenomenon as well.
I think accelerated shields help mitigate this issue... It did for Shrikes, Furies, Tempests and Omens. Unsure how it'll work for a Nova.
It probably won't work. They're dropping their shield to defend from something else. 99% I don't see what that something else is, but it is very clear they dropped their shield and pointed it in the wrong direction due to the shield not being fully extended yet.
The AI clearly has some bad shield quirks with Pilums that run out of fuel. So that might be it, but I'm still not sure.

As for the Omens, they frequently have their shields fully up, and still explode because they dropped them at the last second. Not sure why they're doing it, it's probably a bug. Amusingly, I have yet to lose a single TT Brawler to this issue, so it may be an issue with omni-shield AI.
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Ruddygreat

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Re: Just how much damage ship explosion do?
« Reply #8 on: April 28, 2024, 05:05:06 PM »

I've got no idea on the exact numbers, but it's based on hullsize & flux capacity

ships from the SCY mod are really good for seeing this, their whole thing is having inordinately high flux cap

Killer of Fate

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Re: Just how much damage ship explosion do?
« Reply #9 on: April 29, 2024, 04:51:37 AM »

Definition:
Ship explosion -> The phenomenon that happen when a ship's hullpoint reach zero. Often accompanied with a BIG flash.

Have you seen another ship right next to/in direct contact with other ship getting destroyed as well while the other ship is killed? When it is not damaged in anyway before the ship explosion? That sometime you can kill multiple capital ship by just one hit?? Sometime when you are close to an enemy you take damage when they die? I want to know that.
I have lost multiple Novas from full HP while fighting other capital ships, thanks to the Nova dropping its shield at the last second.
I routinely lose Omens due to this phenomenon as well.
I think accelerated shields help mitigate this issue... It did for Shrikes, Furies, Tempests and Omens. Unsure how it'll work for a Nova.
It probably won't work. They're dropping their shield to defend from something else. 99% I don't see what that something else is, but it is very clear they dropped their shield and pointed it in the wrong direction due to the shield not being fully extended yet.
The AI clearly has some bad shield quirks with Pilums that run out of fuel. So that might be it, but I'm still not sure.

As for the Omens, they frequently have their shields fully up, and still explode because they dropped them at the last second. Not sure why they're doing it, it's probably a bug. Amusingly, I have yet to lose a single TT Brawler to this issue, so it may be an issue with omni-shield AI.
you should at least give it a try. If you're using an omni-directional shield it just gives the AI pin-point defense from all directions as long as they aren't fired at from both sides at the same time. Omens do drop their shields, but it doesn't matter, cause that last second lasts far longer if they can raise their shields back up so much more significantly faster so.

At least from my subjective experience.
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