Starsector 0.98a is out! (03/27/25)
Nice to hear this will continue to be maintained! It's a good mod.(Also, you have a typo in the post title Profuction instead of Production)
I'm getting this CTD on game start. I didn't think this mod needed crew replacer. Thanks634519 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NoClassDefFoundError: data/scripts/CrewReplacer_Logjava.lang.NoClassDefFoundError: data/scripts/CrewReplacer_Log at forgprod.ForgprodModPlugin.crewReplacerCombatability(ForgprodModPlugin.java:58) ~[?:?] at forgprod.ForgprodModPlugin.onApplicationLoad(ForgprodModPlugin.java:29) ~[?:?] at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) ~[port_obf.jar:?] at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?] at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?] at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]Caused by: java.lang.ClassNotFoundException: data.scripts.CrewReplacer_Log at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:445) ~[?:?] at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:592) ~[?:?] at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525) ~[?:?] ... 8 more
Was wondering if the hull constructing functionality is still linked to vanilla salvage rigs, or if anything that has a rig works (hopefully better for larger rigs). Thanks!
Glad to see this getting maintained. Definitely a must-have for me.
I hope I have done the message right I was wondering if it was possible to modify the mod files I have for this mod to allow me to produce ships that are larger and are not restricted to the low tech category
Quote from: MOSSMAN on December 22, 2024, 08:25:06 PMThank you your a lifesaver
Thank you your a lifesaver
Really good mod, the only thing that's wierd is needing salvage rigs to use the forge ability at all. Could be changed to being tied to the salvage gantry hullmod, or maybe it could be tied to a ships fighter bays, they have fighter forges after all.