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Starsector 0.98a is out! (03/27/25)

Author Topic: Weird reason for wanting to mod.  (Read 2101 times)

Matheld

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Weird reason for wanting to mod.
« on: March 09, 2024, 09:14:11 AM »

Is it weird that, with all the drama related to modding right now. I've gotten a strange feeling that I want to dip my own hands into the crazy and scary world of Java?
It's like. UAF, Ironshell and PAGSM (though I haven't tried PAGSM yet) does something that I want on a whole. Which is being able to just interact more with the people inside the game, be more immersed, live more in the world of Starsector.

And yes.. the forbidden mod that sparked all this did add one part that I liked (Yes I tried it. Streisand effect, Morbid curiosity, being slightly perverted as it already is (Roleplaying on Wow ruined my innocence) and all that. The darker parts that continues to be.. like.. In your face, with no option to turn it off, eventually turned me away from the mod though.), which was being able to interact and sort of form relationships with your officers. Allowed you to interact with them and yes.. form romances. Far more wholesome than the name would suggest.

I probably won't end up doing it, ADHD mixed with Autism makes it difficult to get anything done really, and I already got a million other things I want to do, but aren't. But yeah.. because of all that has happened the past few weeks, I just got a really strong urge to pry open the hood on some mods. Poke around in their internals and see what makes them tick and work.

At most I've been able to like.. make a few chatter characters for myself, and made a custom star system. That's where the easy parts ended I feel like.
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Cytosematic

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Re: Weird reason for wanting to mod.
« Reply #1 on: March 09, 2024, 10:12:15 AM »

I don't think so, I mean each person has their own wants so maybe making something small to share with the folks here isn't a bad bid. Also eh, how do I upload a mod to this place? I had a similar experience and made my own tiny mod called the Mr Clean Content Pack which just adds a custom Flag and Player picture but I don't see any way to make a new thread in the mod section.

You can make your own lil' minimod using just GIMP and notepad. Follow the file structure that others used and it's not a bad process.
« Last Edit: March 09, 2024, 10:14:15 AM by Cytosematic »
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Raaaain

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Re: Weird reason for wanting to mod.
« Reply #2 on: March 09, 2024, 01:01:12 PM »

I feel you man, I *** love UAF, Iron shell, and PAGSM, I love how the characters you can interact with actually feel human, actually have some sort of emotion connection too instead of a lifeless sector where everything is "Good day spacer" (I'll also admit, relationships and romances for officers is something I kinda want... do I need help?) Though I don't think it's reached the point where I want to make my own mod, I do agree with all that your saying
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Selfcontrol

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Re: Weird reason for wanting to mod.
« Reply #3 on: March 09, 2024, 01:11:59 PM »

Quote
do I need help?

Yes.
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eert5rty7u8i9i7u6yrewqdef

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Re: Weird reason for wanting to mod.
« Reply #4 on: March 09, 2024, 01:41:20 PM »

Is it weird that, with all the drama related to modding right now. I've gotten a strange feeling that I want to dip my own hands into the crazy and scary world of Java?
It's like. UAF, Ironshell and PAGSM (though I haven't tried PAGSM yet) does something that I want on a whole. Which is being able to just interact more with the people inside the game, be more immersed, live more in the world of Starsector.

And yes.. the forbidden mod that sparked all this did add one part that I liked (Yes I tried it. Streisand effect, Morbid curiosity, being slightly perverted as it already is (Roleplaying on Wow ruined my innocence) and all that. The darker parts that continues to be.. like.. In your face, with no option to turn it off, eventually turned me away from the mod though.), which was being able to interact and sort of form relationships with your officers. Allowed you to interact with them and yes.. form romances. Far more wholesome than the name would suggest.

I probably won't end up doing it, ADHD mixed with Autism makes it difficult to get anything done really, and I already got a million other things I want to do, but aren't. But yeah.. because of all that has happened the past few weeks, I just got a really strong urge to pry open the hood on some mods. Poke around in their internals and see what makes them tick and work.

At most I've been able to like.. make a few chatter characters for myself, and made a custom star system. That's where the easy parts ended I feel like.
Balance mods, and custom ships based off of vanilla ships are a cake walk in terms of difficulty. They allow for being more involved with the community without sinking thousands of hours into making fully custom ships, lore, characters, and bugfixing.
It's a good place to start, and if your additions are good enough, they might just make it into the main game someday.
Still though, do remember it's just a game. The best use of your intelligence and time will always be real life pursuits, and modding should be done as a pas time.
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Zenaria

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Re: Weird reason for wanting to mod.
« Reply #5 on: March 09, 2024, 02:30:44 PM »

if you want more interact with people in the world especially your officer.

how about combat chatter mod.

it made your fight become lively
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Matheld

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Re: Weird reason for wanting to mod.
« Reply #6 on: March 09, 2024, 04:16:09 PM »

if you want more interact with people in the world especially your officer.

how about combat chatter mod.

it made your fight become lively

Oh I already have that. As said, even made some personal chatter profiles and added my own little tiny portrait package myself, since I use the portrait changer and the SetChatterChar command to set my officers to people who where part of my characters Shadowrun gang. Since I use both the art and name of the character I played during that campaign.

Hell even my faction is named after the Assassin Orphanage my Shadowrun character lived and trained at.

And combat chatter is awesome, don't get me wrong.. It just feels a little barebones sometimes, and I want to figure out how to actually get the characters to talk to eachother. Armature does this somewhat with it's Squadrons. But it feels a bit disjointed since.. well.. 90% of the time the lines don't make sense, since I guess there is no real way to make them react to what someone else said. Dunno though.

But like in Mount and Blade: Warband/Bannerlords, I wanna be able to click on an officer and talk to them. Get their opinion. Maybe even have their personality, desires and opinions to reflect on the stuff I do or don't do... Like how Jeremus would loudly complain to you about how he don't like Matheld (Hey funny name that..) cause he thinks she's ignorant and just needlessly brutal.
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Raaaain

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Re: Weird reason for wanting to mod.
« Reply #7 on: March 09, 2024, 04:35:55 PM »

Quote
do I need help?

Yes.

Not surpising
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Matheld

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Re: Weird reason for wanting to mod.
« Reply #8 on: March 09, 2024, 05:02:06 PM »

(I'll also admit, relationships and romances for officers is something I kinda want... do I need help?)

When all you know is darkness, the cold harshness of space, the ruthless and calculative evil that is the Persean Sector. It is not strange to long for more warmth and kindness..
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Raaaain

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Re: Weird reason for wanting to mod.
« Reply #9 on: March 09, 2024, 05:27:43 PM »

(I'll also admit, relationships and romances for officers is something I kinda want... do I need help?)

When all you know is darkness, the cold harshness of space, the ruthless and calculative evil that is the Persean Sector. It is not strange to long for more warmth and kindness..

You're... not wrong...
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Killer of Fate

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Re: Weird reason for wanting to mod.
« Reply #10 on: March 10, 2024, 05:28:30 AM »

I'm bad at modding, but I did try to flesh out the world of Starsector a bit more by writing a novel about it. It takes place like an unspecified amount of years into the future where most factions set aside their differences to some extent. With the world being less about petty morons throwing spears at each other, and more about petty morons throwing bowling balls from behind trees at each others' sand castles.

You can find it on the Lore section of the forum under the name "Tri-Tachyon Ploy". Let me know if you enjoy it, just don't post stuff there, cause I don't want to be derailed in my regular posting by someone's messages.
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Killer of Fate

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Re: Weird reason for wanting to mod.
« Reply #11 on: March 10, 2024, 05:35:08 AM »

I don't think so, I mean each person has their own wants so maybe making something small to share with the folks here isn't a bad bid. Also eh, how do I upload a mod to this place? I had a similar experience and made my own tiny mod called the Mr Clean Content Pack which just adds a custom Flag and Player picture but I don't see any way to make a new thread in the mod section.

You can make your own lil' minimod using just GIMP and notepad. Follow the file structure that others used and it's not a bad process.
you can post mods to modding, but in order to get your mod into mods, you need to get approved by an evil guy in a cloak. Which will only happen if your mod is done on a really high quality level or just randomly gets popular or something. Probably.
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Matheld

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Re: Weird reason for wanting to mod.
« Reply #12 on: March 10, 2024, 10:21:34 AM »

Well for what it's worth. I think I've figured out how to strip out the bad parts of the forbidden mod.. At the very least removing the functionality and dialogue options that would take you to the bad parts. Just need to go deeper into the codes to change arguments, tags and completely purge the mod from the bad parts. Which seems like it would take more of an exerted effort cause I accidentally broke it just simply removing a lot of it from the rules.cvs.

I'm bad at modding, but I did try to flesh out the world of Starsector a bit more by writing a novel about it. It takes place like an unspecified amount of years into the future where most factions set aside their differences to some extent. With the world being less about petty morons throwing spears at each other, and more about petty morons throwing bowling balls from behind trees at each others' sand castles.

You can find it on the Lore section of the forum under the name "Tri-Tachyon Ploy". Let me know if you enjoy it, just don't post stuff there, cause I don't want to be derailed in my regular posting by someone's messages.

Cool! I'll check it out!... Maybe!
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Killer of Fate

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Re: Weird reason for wanting to mod.
« Reply #13 on: March 10, 2024, 01:08:53 PM »

no sweat. It's a cool little thing I made to give something to the Starsector community that I base on my ridiculous experience of writing other books as an amateur. It's kinda cringe in terms of the fact that the main character is a human being. However still a bit cartoony in terms of the world not being too bland.

I was mostly inspired by watching some of the Star Trek before getting bored, or at least piecing together what it is based on Red Letter Media essays. And then I mixed it with my own narrative experiences I got from watching Invader Zim, playing Mass Effect, Red Dead Redemption 2, etc.

Though I don't promise it's on the same quality as those. Even though I spend a lot of my time writing, my narrative skills exist in isolation. So, whatever.
« Last Edit: March 10, 2024, 01:51:11 PM by Killer of Fate »
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